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Fuzzball

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Everything posted by Fuzzball

  1. Fuzzball

    Seeing Blue - Single Map! v1B

    DOWNLOAD LINK 1B!! You know that blue stuff? Yeah that's not water- you probably shouldn't drink it...or stand on it...you know...not healthy! Just a single map for Boom and plus related ports, Geezy and the like- should be fine. Got some custom resources in there made by moi, including a few textures and some flats too- and a music track downloaded from VGmusic.com. Runs on MAP01 as standard, and shouldn't take you more than 10 mins or so to complete. :) This is my first actual map release believe it or not, I've been in the community for...a while now...but other than some speedmaps of various quality and uh..."quality", I've not actually released anything before. Hope you enjoy it, and lemme know what you think! ~ ♡
  2. Fuzzball

    The Sound of Doom

    From those creators of those that bought you...THE SMELLS OF DOOM comes a new thread- The Sound of Doom! What would the sound of Doom be like? The crunching of gravel...the squishing of flesh and skin, the groans and cries of those left to rot in hell... But wait- what of the Doomguy himself? The pound of his manly heart, the rush of air into his lungs and his panting as he runs at 90mph through those abandoned UAC bases to find an abandoned computer...the dripping sweat of his brow from carrying so many things like weapons, keys and many backpacks... It would be an orchestra of finely tuned acoustics to the ears and I invite you to join in my audience to listen...behold! THE SOUNDS OF DOOM
  3. Fuzzball

    The Sound of Doom

    Ah...connoisseur of secret hunting ay? I like it!
  4. Just good ol' WinRAR :/ Thank you though, that worked! :D @Deadwing The stuff under "stonecrap" was made by me~ That was just the name of the folder/wad! :)
  5. Unable to extract the rar? Every time I download it says it's corrupted :/
  6. Fuzzball

    Seeing Blue - Single Map! v1B

    Yeah I wish I had made them all loopable- some of them are but one of them may have broken.. :/ The beserk secret can open the monster closet if you approach the edge but go back~ To go with your points RDWPA- - Shell secret- I wasn't too sure if the nestled secret would be obvious, was under the impression that perhaps players might want to search more as you said- a single set of shells seems a bit underwhelming for a secret alone! Perhaps I should have changed the second secret to be activated via another method in the same area. -Blue key trap you hit the nail on the head- originally in an earlier version the key was a little closer to where the imps spawn- thus you could hear them...but being further away it's not as obvious until you see them! :D The crushers too help to "slow down" the player some so they can't just bumrush. -I wanted to use the lifts as a means to getting somewhere higher faster or out of trouble- mainly the latter as a way to save yourself from burnination. It's possible to do the map without touching the chemicals I'm sure~ I know for sure you can backtrack after the small bit of platforming in the south~ Some good points, and stuff to take into account! :) Good to get some positive criticism as I can look into things for a new project and look back~!
  7. Fuzzball

    Seeing Blue - Single Map! v1B

    That latter idea is evil! D: Would be a bit too cruel really~ As for the berserk pack? There is one! :D It's in a secret though~ If you do some scouting about the computer area up north you will find some nestled secrets~
  8. Fuzzball

    Seeing Blue - Single Map! v1B

    Thank you peeps! :) Yeah melee stuff kinda crept in a bit- it might have been me trying to balance without giving too much ammo from monsters, will think about this next time!
  9. Fuzzball

    Seeing Blue - Single Map! v1B

    Phew...okay there were some things to fix- but I did a lil' changing up of some ammo, bit of balance but also a new ending- the earlier one was a bit ..ehh but hopefully now much more exciting! :D Updated main post but here is a link too~ Update here~
  10. Fuzzball

    Seeing Blue - Single Map! v1B

    Yeah jumping isn't really meant to be a thing- it can't break the flow TOO much but isn't required.
  11. Fuzzball

    Seeing Blue - Single Map! v1B

    Updated with a tiny lil' fix- some textures had come off alignment at some point and some sectors had been left tagged causing a lil' oddity next to the outside corner bridge!
  12. Fuzzball

    Why is the modding community so extremely small?

    Lemme just go make a level for *insert game here* OH WAIT nope I can't do that- no tools!
  13. Fuzzball

    Post Your Doom Picture (Part 2)

    Delicious shots there Exl- love the mossy floor in the second pic! :D
  14. Fuzzball

    Abyssal Speedmapping Session 41 - I STILL EXIST

    Sorry for the late post- was making the intermission and fixing something :P DOWNLOAD HERE! Name: Dip your Toes (In fire) Music: Mystic Mansion - Sonic Heroes Time: 2 hours and a lil bit I guess Wad contains the INTERPIC and the Intermission music as well! :)
  15. Fuzzball

    Post your Doom textures!

    Just a couple tonight!
  16. Fuzzball

    How important are complex room shapes?

    Look if you want to make your maps in the shapes of realistic penises then be my guest- but don't come crying to me when it all goes tits up.
  17. Fuzzball

    Post Your Doom Picture (Part 2)

    Mmmm delicious STARBLU
  18. Fuzzball

    Post your Doom textures!

    Variation on above door- comes in 128, 112 and 96 flavours Edit: Few random flats too c:
  19. Fuzzball

    Post Your Doom Picture (Part 2)

    Sure thing! The rest of the textures are in the texture thread post I linked~
  20. Fuzzball

    Post your Doom textures!

    Doot
  21. Fuzzball

    Post your Doom textures!

    I should post here more often really... ;P Made a switch too!
  22. Fuzzball

    Post Your Doom Picture (Part 2)

    I'll cross post these and more in the texture topic too- but here is a preview c: Here's the rest of them!
  23. Fuzzball

    Abyssal Speedmapping Session 41 - I STILL EXIST

    mmMMMmmMmmMMMMMMmM
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