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Ramon_Demestre

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Everything posted by Ramon_Demestre

  1. Ramon_Demestre

    Clicking sound Prboom+

    slice_samplecount corresponds to the size of a 'slice' of the audio buffer defined as slice_samplecount * samplerate / 11025, hence in the units of the "base" samplerate 11025. If you use a large value it mean you will have a delay between the action and the audio, for example, the default 512 corresponds to a 46ms delay (not much) however setting 4096 would mean 371ms which is starting to be quite noticeable audio-video delay, and I would recommend trying to keep the value under 1024. I made the patch to adjust this slice_samplecount for this very reason, so that I could get the shortest audio-video delay. The patch was very simple and it was accepted in Prboom-plus-um then merged in dsda-doom. Chocolate-doom always had the option (from what I recall) and it is set directly in ms. It seems on my hardware that lowering the samplerate also reduce the clicking effect, I am not sure exactly why.
  2. Ramon_Demestre

    dsda-doom source port [v0.23.0]

    @vaa44 I guess you are using the launcher on windows, unfortunately it only works for doom, you need to use the command line for Heretic/Hexen. Make for example a .bat file with: dsda-doom.exe -iwad HEXEN.WAD
  3. Ramon_Demestre

    Clicking sound Prboom+

    I agree with you it is not perfect, but it makes it more bearable to me.
  4. Ramon_Demestre

    Clicking sound Prboom+

    On dsda-doom/prboom-plus-um I solved the problem by setting slice_samplecount to 728 instead of the default 512, also 356 works for me for crispy/choco-doom, I guess you should play with the snd_maxslicetime_ms option in the crispy-doom.cfg file. however I got no problems with crispy.
  5. Ramon_Demestre

    dsda-doom source port [v0.23.0]

    Win32 build of dsda-doom-0.23.0 https://github.com/RamonUnch/dsda-doom/releases/download/v0.23.0/DSDADoom-0.23.0-win32.7z
  6. Ramon_Demestre

    dsda-doom source port [v0.23.0]

    Win32 build of dsda-doom 0.22.5: https://github.com/RamonUnch/dsda-doom/releases/download/0.22.5/DSDADoom-0.22.5-win32.7z
  7. Ramon_Demestre

    dsda-doom source port [v0.23.0]

    Win32 build of dsda-doom 0.22.4: https://github.com/RamonUnch/dsda-doom/releases/download/0.22.4/DSDADoom-0.22.4-win32.7z
  8. Ramon_Demestre

    dsda-doom source port [v0.23.0]

    Win32 build of dsda-doom 0.22.3: https://github.com/RamonUnch/dsda-doom/releases/download/v0.22.3/DSDADoom-0.22.3-win32.7z
  9. Ramon_Demestre

    dsda-doom source port [v0.23.0]

    Win32 builds of DSDADoom 0.22.2: https://github.com/RamonUnch/dsda-doom/releases/download/v0.22.2/DSDADoom-0.22.2-win32.7z Note that kraflab said : "This version is still considered experimental."
  10. Ramon_Demestre

    dsda-doom source port [v0.23.0]

    Win32 build of dsda-doom v0.22.1 https://github.com/RamonUnch/dsda-doom/releases/download/v0.22.1/DSDADoom-0.22.1-win32.7z
  11. Ramon_Demestre

    dsda-doom source port [v0.23.0]

    Win32 build of dsda-doom 0.22.0 https://github.com/RamonUnch/dsda-doom/releases/download/v0.22.0/DSDADoom-0.22.0-win32.7z
  12. Ramon_Demestre

    get crispy doom ported to windows xp

    So it seems for you that the problem is related to SDL2 The latest Chocolate-doom versions that uses SDL1.2 are: https://www.chocolate-doom.org/downloads/2.2.1/ and https://www.chocolate-doom.org/downloads/2.3.0/ And for Crispy-doom, v4.3 is the latest SDL1.2 version https://github.com/fabiangreffrath/crispy-doom/releases/download/crispy-doom-4.3/crispy-doom_4.3.zip For Prboom-Plus the latest SDL1.2 compatible version is 2.1.14 https://sourceforge.net/projects/prboom-plus/files/
  13. Ramon_Demestre

    get crispy doom ported to windows xp

    @crispdoom SDL2 perfectly support XP. even the most antique XP machine is perfectly able to run crispy-doom. The only trouble with Crispy is its libgcc_s_dw2-1.dll that depends on libwinpthread-1.dll that needs GetTickCount64 You can download an other build of this libgcc_s_dw2-1.dll, try the one included in my dsda-doom build, it should work. I think it was included with MingW64. EDIT: If you have drivers problems, try to set force_software_renderer 1 in the crispy-doom.cfg. this is not specific to XP, I had problems even under Win7 with a cheap integrated Intel graphic chip.
  14. Ramon_Demestre

    dsda-doom source port [v0.23.0]

    Win32 builds of dsda-doom v0.21.3 including server. https://github.com/RamonUnch/dsda-doom/releases/download/v0.21.3/DSDADoom-0.21.3-win32.7z
  15. Ramon_Demestre

    dsda-doom source port [v0.23.0]

    Win32 builds of dsda-doom v0.21.2 including server. https://github.com/RamonUnch/dsda-doom/releases/download/v0.21.2/DSDADoom-0.21.2-win32.7z
  16. Ramon_Demestre

    dsda-doom source port [v0.23.0]

    Updated Win32 build including server: https://github.com/RamonUnch/dsda-doom/releases/download/v0.21.0/DSDADoom-0.21.0-win32.7z
  17. Ramon_Demestre

    dsda-doom source port [v0.23.0]

    Win32 build of dsda-doom v0.20.1 (including server) and all necessary DLLs. https://github.com/RamonUnch/dsda-doom/releases/download/v0.20.1/DSDADoom-0.20.1-win32.7z
  18. Ramon_Demestre

    dsda-doom source port [v0.23.0]

    Win32 build of dsda-doom v0.20.0 (including server) and all necessary DLLs. https://github.com/RamonUnch/dsda-doom/releases/download/v0.20.0/DSDADoom-0.20.0-win32.7z
  19. Ramon_Demestre

    dsda-doom source port [v0.23.0]

    Thanks for pointing this out, Try again to download from the same link, it should be updated with the libintl library (intl.dll).
  20. Ramon_Demestre

    dsda-doom source port [v0.23.0]

    Win32 build: DSDADoom-0.19.7-win32
  21. Ramon_Demestre

    dsda-doom source port [v0.23.0]

    Win 32 build DSDADoom-0.19.6-win32
  22. Ramon_Demestre

    dsda-doom source port [v0.23.0]

    Updated win32 build: DSDADoom-0.19.4-win32
  23. Ramon_Demestre

    dsda-doom source port [v0.23.0]

    Win32 build of dsda-doom DSDADoom-0.19.3-win32
  24. Ramon_Demestre

    dsda-doom source port [v0.23.0]

    Updated build: DSDADoom-0.19.2-win32
  25. Ramon_Demestre

    dsda-doom source port [v0.23.0]

    Win32 build of version 0.19.0 DSDADoom-0.19.0-win32.7z Includes dsda-doom-game-server.exe Get all win32 builds here: https://github.com/RamonUnch/dsda-doom/releases/
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