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simonyadig

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About simonyadig

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  1. simonyadig

    Please try out my level

    Instead of trying to fix this one, I'm just going to start a new one from scratch. I'm going to skip trying to make any "puzzles" as I obviously suck at it. I'm going to make sure it is totally vanilla doom compatible. Thanks again everyone for trying it out and giving me feedback. It was very helpful.
  2. simonyadig

    Please try out my level

    -After reading the feedback, it's clear I made things unnecessarily confusing. It made sense in my head, but only because I made the level. -Not sure what crushing floors you are referring to. -I just played the level again on my new PC and the first thing I thought was how dark it is. On my old setup the level was dark, but not nearly so dark that it was hard to navigate. -Right across the hall from the blue key door is a hidden red key door. It's technically optional but you pick up a plasma gun and ammo if you take that route. My intention was to force the player to find the red key and locate the hidden red door before they went to the big open arachnotron room. As for the red key in the little pit, I have jumping enabled so when I made it I didn't think twice about it. I'll remember that for future levels. -In my version of JDoom, the keys glow, so again I didn't think anything of having the blue key hidden in that wood enclosure as half the room lit up from it. In fact in one of the later rooms I have a torture room and in it is a large stove. I threw a couple of red skull keys in their and the room lights up like the stove is going fullbalst. Obviously it's going to look a lot different without those effects. I'm going to post a screenshot because that was one of my favorite parts of the level. I really appreciate everyone's feedback, especially your in depth response kyka. It's pretty obvious now what my major mistakes were. Let's see if I can translate that into a better level. I want to try to steer away from the gstone textures this time, but I always seem to end up using them. http://i35.tinypic.com/10gg40z.jpg
  3. simonyadig

    Please try out my level

    I made teh level so you had to actually figure out how to progress, but it seems I made it too hard. I think I'll remember that for my next level. My way of thinking was it took me how many hours to make it, so I don't want someone beating it in 10 minutes.
  4. simonyadig

    Please try out my level

    As for the arachnotron race part, you were doing it right. The teleporter isn't supposed to teleprt you, it opens the door to the cacos. The trick is to run all teh way back, get teh cacos to fight the arachs, and then double back to the room where the cacos came out of for the teleporter out of there.
  5. simonyadig

    Please try out my level

    Inside the fort, you have to push on the pillar in the middle, any of the 3 sides that have blood on it. I understand it's not the most obvious thing, but I figure if you're trapped you would just start pressing on the walls as there isn't much room anyways. One thing to note, when you are in the fort with the doors closed, there is a switch that comes out of the ground. Pressing that opens the small door that leads back inside where you came from. Also outside the red key is hidden somewhere. You actually don't technically need that to finish teh level, but you need it to get the plasma gun which makes the arachnotron race possible.
  6. simonyadig

    Please try out my level

    Thanks for the feedback. That outside fight is meant for you to get everyone to fight each other. You can clear it out and still come out with a decent amount of shells. Thanks again for the feedback.
  7. I've been making Doom levels off and on for probably 15 years now. I've recently gotten back into it after not touching a Doom editor since DEU. I'm blown away by all the different upgrades and whatnot that have been made. I'm running Kicks/JDoom, so I think that's still considered Vanilla Doom. I started this level a while ago but kept on plugging away at it. The level is MAP01 in DoomII and I'm running JDoom with all the graphic packs. http://www.mediafire.com/?nwn413vmloi Try it out and tell me what you like/ don't like. Thanks.
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