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Everything posted by Cire

  1. Abandoned Community Projects

    @Pegleg Thanks for mentioning the Hexen Community Project attempt. I Think it was the first attempt at such a Project, so it's kinda cool in that sense even if it wasn't successful. Although it sounded like a great idea, it seemed to become rather impracticle to attempt to actually implement into a Product. Several people had different visions of what rules they wanted and how they wanted the Project implemented and I got indecisive and most people rather quickly lost interest in it. In the end, there was 1 map + resource pack, a story, a 'map progression sheet' and lots of interesting ideas, but no actual mappack was made unfortunatly. I never officially cancelled the Project because was optimistic and thought that later on the interest might become reignited again. I like to Think that even though a Hexen Community Project has never been successfully made, I don't Think it should be impossible to complete one, just rather challenging prehaps. I hope to see such a Project be finished someday in the future
  2. This sounds very interesting. Is anyone more familiar with this particular DVD? I wonder how these versions of WAD's differs. Besides the WAD's, what other files does it contain? Any change of finding a copy of the disc today? I found a couple of links related to it: An article about the discs contained with the mag on the official website where it's also possible to download a DVD inlay: http://www.pcgames.de/PC-Games-Brands-19921/News/PC-Games-02-16-mit-Titelstory-Doom-XXL-Poster-Doom-1-und-2-als-Vollversion-1184053/ And a website where you can preview the first five pages of the mag: http://epaper.pcgames.de/de/profiles/5c3b36d592b7/editions/1f2c209ae0d26cfc4451/preview_pages
  3. Sorry for double bumping, but the bossit sounds can be downloaded again, at least I was able to. I'll attach them here for preservation, in case anyone is interested bossit.zip
  4. Oh, I see. Thanks for notifying!
  5. Thanks, I'll check it out in a short while when I get home! EDIT: Was there a reason for not including the fixed PLAYG1 frame?
  6. @Revenant100 Oh yeah, sure thing. It was just a friendly suggestion :) @DELUXE Yes please, that would be useful. I tried to downsize them in MS Paint myself but comparing the pixel size with the original Hexen counterparts but didn't really got desirable result. So it would sure make things easier for me :)
  7. @DELUXE I'm also interested of the Hexen Sprite fixing project as I've expressed before. The fixed sprites you posted seem good but they seem to be enlarged so I can't seem to use them ingame. Do you have the ones in their original dimension? @Revenant100 regarding The nightmare! dilemma. Wouldn't it work to Do smaller releases more often in situations like this? 1.9.1 or even 1.9b or thelike.
  8. Zauberer

    Official Zauberer discussion thread. Zauberer's website with source assets, current story and concepts: https://github.com/CireG/Zauberer
  9. Zauberer

    What gave you that thought? Projects like these are immortal and never dies. You'll come to realize that when you understand the free/libre/open source concept. Anyway. I'm back at the mental ward for the time being. However, I'll son be released again, and then I can become more active again. Hopefully. I'll add Nikita sadkov's sounds when i get home. I guess I'll thank him here, as it's obviously not possibly to do so in The original thread. That's all for now, I guess...
  10. Zauberer

    Ok, I'm hospitalized atm, will have a look at it when I get home.
  11. Zauberer

    Nice, thanks, I'll add those sprites asap :)
  12. Zauberer

    Yeah, seems like an improvement to me, probably similar to what Snakecharmer originaly had in mind? Perhaps someone can animate it too?
  13. Zauberer

    That quartz flask looks nice, I'll add it shortly. And thanks for saying there's a webchat, guess that'll be simpler to use. :)
  14. Zauberer

    Thanks Snakecharmer, I'll be sure to check it out. I'll also drop by when I have the time. Never used IRC before, guess I'll setup a client at my home computer.
  15. Zauberer

    Nice, thanks! :) And yeah, you're right about that, no need to change the color.
  16. Zauberer

    Yup, sounds like a good plan. There's a couple of skeletons in the attic that could replace some of the monsters, and we could probably use Snakecharmer's crystal vial as placeholder for the items? Any good ideas of what to do about the textures? We need to have a texture set that at least somewhat resembles their Hexen counterparts for mappers to be able to map against the WAD, I presume.
  17. Zauberer

    Made an effort to made the status bar look nicer. Still WIP
  18. Zauberer

    Added some of the cartoon sprites as placeholders. Check the bat, dragon, leaf and pig ^^
  19. Zauberer

    Hey, thanks @Snakecharmer! Yeah, most of the sprites are unanimated sadly, which makes some of them not as noticeable. Sounds like a good idea, also the quartz flask is from Blasphemer. There are two maps, some textures and sounds, and a couple of test midis in there too besides the sprites. Some of the sprites are borrowed from Freedoom and Blasphemer as placeholders. The second level is WIP and still needs retexturing completed. I included Three Oblige generated skies too. They need more work though, on some maps the Mountains can be seen scrolling along with the sky ^^ EDIT: Also, I forgot to say, I included @Nikita_Sadkov's texture as W_002 (not sure if it was intended to replace a specific Hexen texture?) and the Swamp Stalker frame he made. :) EDIT2: Forgot to say, but might be a good idea as suggested to try including some placeholder enemies too. Should be possible to borrow a few from Freedoom's attic too as placeholders
  20. Zauberer

    @Snakecharmer Thanks, it's been added to my repository and in my WIP WAD I'm working on! :) EDIT: Added back a new Zaub PWAD with a few of the latest submissions as of now
  21. Zauberer

    Hey @Snakecharmer! I Think the zaub PWAD I made didn't hold up to the quality wanted. I would have prefered an IWAD, which I belive Voros is working on. Glad to hear that you liked it though, wasn't expecting that! :) You just made me motivated to do an improved version of it ;) Maybe have could help out with making a bare-bones placeholder IWAD if you have the time?
  22. RIP ftp.idsoftware.com

    You can browse the .tar and .zip files by adding a trailing / (slash) sign after the adress. E.g. adding it to the id FTP redirects you here: https://ia801705.us.archive.org/tarview.php?tar=/26/items/ftp.idsoftware.com/ftp.idsoftware.com.tar
  23. RIP ftp.idsoftware.com

    And Another one bites the dust. It lives on at Internet Archive though: https://archive.org/search.php?query=ftp.idsoftware.com'
  24. Blasphemer discussion

    Hmm, that's strange, it works for me