-
Content count
11 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
News
Everything posted by Hex_Moon
-
Your damn right he did. John Romero was the boss for DooM2/Final DooM for both TNT:Eviloution and The Plutonia Project. Or, so he might have been, but that was the basis for the facial work T_T John Romero was incredible, I always wanted to meet him... (there again, whoever is a doom fan, DOESNT wanna meet him?)
-
Damn good deduction skills o.o Anyhow, maybe they could have hidden remote C4 in a gas tank, to add the effect to a movie? I know at least ONE person might have had this idea, but could it not have been done? -OR would the Union Aerospace Corporation really just leave exploding toxins lying around without notice?
-
The reason why I am not fixing Doom Builder 1 anymore
Hex_Moon replied to CodeImp's topic in Doom Editing
Hello CodeImp, or do you prefer being called by your real name? Anyhow, i am a great supporter of your project, i noticed this when i entered your site quite some time ago. I was shocked, my friends were surprised to hear this. The video was incredible, i have been a fan of your work for some time. =P Quite a piece of work. Anyway, before i go on a rant, Congratulations. -
Gotta go with you on that one =P
-
lol, i see that it might be k considering im looking from your watchtower O.O
-
a message comes up when i try to run ANY map editor, im using vista so i cant expect too much. but when i try to load a map, make a map from scratch, copy a existing wad and edit from that one. it says Run time error 53 msvm37 ---or some bull... Here are the ones ive tried. Slade XWE R3EDIT DeepSea And the one i expected the most out of, DoomBuilder. this is ********** and i need some help here. If anybody can support me, provide fixes, i will be greatful.