support4u Posted November 6, 2009 Doombuilder 2 v2.0.1.1157 XWE v116 Testing: Zdoom Windows XP sp3 Hey, i watcht a tutorial on youtube about adding custom monsters with XWE from JaundiceJaun But i can't get it to work. when i merged the files ( download from realm667 )i open my map in doombuilder and the added monster are not there. not even when entering the actor name. this pisses me off., i tryd to google on it but i can't find any information about it. can anyone help me? 0 Share this post Link to post
GreyGhost Posted November 6, 2009 Haven't seen the video so can't comment on it. Can you upload your wad somewhere for checking? 0 Share this post Link to post
support4u Posted November 6, 2009 yes plz here: http://uploaded.to/file/h7wxpr or plz explain me how to do. the video is with doombuilder 1. and im using 2. maby thats the problem? please tell me if there are other ways then xwe? if u cant tell me how to do it. 0 Share this post Link to post
support4u Posted November 8, 2009 When do i get a answer from anyone? plz i wanna add custom weapons and monsters to my lvls 0 Share this post Link to post
GreyGhost Posted November 8, 2009 You're not being ignored - only forgotten. Sorry about that. Just took a look at that tutorial and while the method described there will work I prefer to merge monsters into the map wad I'm working on. You can also use DoomBuilder2's Map Options to add monster/weapon wads to the resouces for your map (no merging required) - either way they should appear in the Thing list's DECORATE section. 0 Share this post Link to post
support4u Posted November 8, 2009 agreed tried that 2. with new and existing maps. but nothing shows up in doombuilder 2. i don't understand! 0 Share this post Link to post
GreyGhost Posted November 9, 2009 Wrong game configuration maybe? It has to be one of the GZDoom/Skulltag/ZDoom configurations in order to use DECORATE actors. I re-checked the tutorial and noticed the Afrit appeared in the "Health" section (that had me scratching my head) when I'd expect to find it in the "Decorate" section - strange. Took the liberty of adding some Bestiary zombies to your map - may have a few too many Rocket Zombies but otherwise works OK. 0 Share this post Link to post
support4u Posted November 9, 2009 Allright weird?! i can see the monsters i can kill them 2 ( zdoom as testing ) but when right click in doombuilder 2 there not there? there nowhere to be found? all right! im stunt now. how the hell o i configure it right? ure using doombuilder 2, 2 right? 0 Share this post Link to post
GreyGhost Posted November 9, 2009 Yes - DoomBuilder 2 in ZDoom (Doom in Doom Format) on Windows XP. If they're not visible in that configuration I don't know what to suggest. 0 Share this post Link to post
support4u Posted November 9, 2009 can u show me/tell me how u configured your doombuilder/zdoom zdoom needs original doomwads in his folder ( i copied them there offourse )? and i selected he original doom wads for doombuilder as resources from another folder ( called doom orginal wads ). maby thats the problem? do i need to adjust that and maby put my selfmade wad in the zdoomfolder as wel "? 0 Share this post Link to post
support4u Posted November 9, 2009 ah it f*cking works! sorry for that :D i had sellect the mode doom2 and then added the resources. while u sad 1 post earlyer zdoom ( zdoom in doom format ) stupid me :D now it works i get decoration and all :D awesome! but now the next question. if i finishd my lvl. can i play it in doomsday and does it see everything? or am i bounded to zdoom? 0 Share this post Link to post
Gez Posted November 9, 2009 support4u said:but now the next question. if i finishd my lvl. can i play it in doomsday and does it see everything? or am i bounded to zdoom? You will not see any ZDoom thing, obviously. You have to use ZDoom, GZDoom or Skulltag. Or Vavoom, which is the only non-ZDoom-derived port that is compatible with DECORATE. 0 Share this post Link to post
support4u Posted November 9, 2009 k no mather thanks allot ffor the help! my question is now complete! thanks all! 0 Share this post Link to post