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How do I apply ACS Script to my map?

I typed it up in the Doom Builder script editor, saved it, and still doesn't work when I launch the map. I also dragged the script file into Skulltag itself and still no go. I am using Skulltag ACS script.

This is what I have, I think it should display "Test" on the screen (I'm still learning):

#include "zcommon.acs"

script 1 OPEN
{

int round = 0;
int dropoff = 0;
print (s:"Test");

}


Thanks
Avery

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Did you click on the compile button in the script window? If you only save, Doom Builder will store the source code in your wad, not the binary code

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printz said:

Did you click on the compile button in the script window? If you only save, Doom Builder will store the source code in your wad, not the binary code


Yes I compiled as well, still no go. :(

Maybe the code is wrong?

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