Does anyone know how to make rain using Doombuilder or any other editor?

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Try Realm667, this contains a nice collection of special effect objects to be used with ZDoom.

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WOW! Thanks for the help. That was exactly what I was looking for.

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Here's a quicker way, copy and paste what I wrote down (use this if you don't have the ability/don't want to download from realm667.com):

Here's some code (you'll need to provide grafx for the rain droplets and sound for the ambience):

actor RainSpawner
{
Height 1
Radius 1
Renderstyle None
Projectile
+NOINTERACTION
+CEILINGHUGGER
+NOCLIP
States
{
Spawn:
  TNT1 A 3 A_PlaySound("ambient/rain")
  TNT1 AAAAAAAA 3 A_SpawnItem("RainDroplet")
  Loop
 }
}

actor RainDroplet
{
Height 2
Radius 1
Speed 0
Renderstyle Normal
Projectile
+NOINTERACTION
+NOCLIP
-NOGRAVITY
States
{
Spawn:
  RAIN A 1
  Loop
Crash:
  RAIN A 0 A_PlaySound("ambient/raindrop")
  RAIN B 1
  RAIN BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB 1 A_FadeOut(0.05)
  Stop
I made this up on the spot. You'll want to put editor numbers after the actor names if you want to use it in something like DoomBuilder.

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