Supporting .pk3 formatted maps

It'd be amazingly convenient if Doom Builder could open .pk3s and check the maps folder for what maps to edit, let you choose which one you want to edit, and automatically include the textures and flats folders in the available resources, all like what is already done for wad files with textures and flats in them and multiple map lumps. Would this ever happen?

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now