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My sliding doors

Man, this sucks.... I know how to use sliding doors just fine, but for some reason, everytime the door slides to it's "open" position, the door texture bleeds through the wall... this occassionally happens even when the door is stationary, "closed"... why is this happening? and also, wait until you guys see my new level... it truly rocks... high detail levels w/o forgetting to keep that dark, foreboding feel that doom always has had... high playability to, good for deathmatch and co op... it's gonna rock... where do i upload pics?

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Hey, I'm serious.... Does this site host new maps and stuff? I mean... i want to send some screen shots.. my work is good, i swear...

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Sounds like a crappy nodes build.

What are you using to compile you level?

Might try GLBSP (http://glbsp.sourceforge.net). Just use the -nogl for normal nodes, incredible and fast compiler.

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Actually, I'm just using the Wad Author internal node builder... in all honestly, I could care less how "fast" a node builder is.. I'd just rather it fix my level properly... I'll check out the one you mentioned ...

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