mustafa saed Posted March 15, 2007 Yeah I'm pretty dumb when it comes to simple scripts, but how do I stop a player from running around like a chicken with its head cut off during conversations and then making him move again when they stop talking? 0 Share this post Link to post
EarthQuake Posted March 15, 2007 SetPlayerProperty and PROP_TOTALLYFROZEN 0 Share this post Link to post
farhaven Posted March 15, 2007 to be precice: SetPlayerProperty(0,1,0); //this freezes the player but lets him still look around ... //your conversation here SetPlayerProperty(0,0,0);//this re-enables the player to walkof course these only work for the calling player,if you were to stop all players from running around,you'd use SetPlayerProperty(1,1,0); 0 Share this post Link to post