elic Posted May 24, 2011 In GZdoom, is it possible to make a sector which when you reach bottom you come out of the ceiling of another sector in a way which maintains dircetion, momentum, and location on the sector? Stuff like this happens a lot in Duke 3D for water and big drops, and it seems like it would be possible in a Doom based engine. I know I could use 3D floors, but those are a real pain in the ass to make if you want a lot of detail. 0 Share this post Link to post
Kappes Buur Posted May 24, 2011 You can do this with Eyes Go Above and Eyes Go Below http://zdoom.org/wiki/Thing_specials 0 Share this post Link to post