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Green-blooded imp

I want to create some sprites of an imp with green blood. Meaning I need to edit the death and splatter sprites. Is there a quick way to do this, converting the red shades to the same shades of green?

Thanks.

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If you nab SLADE3, it has an awesome "Color Remap" function that can do this in-wad for you. It even saves the output as ZDoom-formatted Translation strings, in case you're doing a ZDoomy something-or-other and want to do the recolor on the code side of life.

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NaturalTvventy said:

I want to create some sprites of an imp with green blood. Meaning I need to edit the death and splatter sprites. Is there a quick way to do this, converting the red shades to the same shades of green?

Thanks.

Something like this, maybe?


There's eight more red shades than green shades, though. Here I worked around by ignoring the four lightest red shades and grabbing four darker green shades from a different ramp.

Or perhaps this:

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