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doombuilder 2 lost it's physics

What do you mean? That flying Imp? The map is in Hexen format, so I guess the thing has its z value set.

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boris said:

What do you mean? That flying Imp? The map is in Hexen format, so I guess the thing has its z value set.


i can't add walls somewhy

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So your sectors are being created with 0 height? Is that what you mean? Try making a sector in the middle of nowhere, not connected to the rest of the map. Does it have normal height at least?

I'm going to take a wild guess and say this might be caused by merged sectors. They can (and inevitably will) be a real pain to the novice mapper. Ruined a few rooms this way, myself.

But honestly, I have a hard time seeing what's going on there.

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schwerpunk said:

So your sectors are being created with 0 height? Is that what you mean? Try making a sector in the middle of nowhere, not connected to the rest of the map. Does it have normal height at least?

I'm going to take a wild guess and say this might be caused by merged sectors. They can (and inevitably will) be a real pain to the novice mapper. Ruined a few rooms this way, myself.

But honestly, I have a hard time seeing what's going on there.


thanks!

your first tip worked

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schwerpunk said:

So your sectors are being created with 0 height? Is that what you mean? Try making a sector in the middle of nowhere, not connected to the rest of the map. Does it have normal height at least?


no theres just no walls and they're not solid and the walls are platforms instead and so the ceiling

thanks!

your first tip worked

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