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[SOLVED]MAPINFO doesn't affect the skybox (map is Troll Fortress by Fiend).

So, i need to change the sky on the map Troll Fortress, but no matter what i write in the MAPINFO, it always stays the same. I've checked the map in the doom builder and everything seems fine. Neither the other standard skies (sky1, sky3..) nor a custom sky work, it's always the sky2.

Eh, any ideas what might cause this? Yes, i've sent PM to Fiend some time ago, but he's not around i guess. --->FIEND IF YOU ARE READING THIS CHECK YO PRIVATE MESSAGES BRO!!!<---

Here's map's entry from the MAPINFO:

map map06 "Troll Fortress by Fiend"
{
next = "map07"
sky1 = "RSKY2", 0.0
music = "SOR2L6"
}

Edit: forgot to add that all other maps work fine.

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This map uses MBF sky transfers, I guess they override MAPINFO?

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Thanks man, i've found those linedefs and learned what they do. Does anyone know if it's possible to disable/override them without editing the map? 'Cause i wanted to avoid editing maps for this little compilation i've put together. But it's okay i guess, changing the sky even via map editing is acceptable, so i will not cry (hard) if there is no other way.

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Authors may NOT use the contents of this file as a base for modification or reuse.

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I'm not gonna put this on idgames, don't worry, it's for personal use.
...
...
...
wait for it
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And maybe i'll personally allow other people to use it! Ha-ha-ha, Harmata outwitted them all!

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If it doesn't upset other maps in your compilation too much, add the RSKY2 & RSKY3 patches to your wad and swap their names over. That should give Troll Fortress the sky you want, then swap over references to RSKY2 & RSKY3 in MAPINFO for the other maps.

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Yep, i just replaced the sky3 texture with RSKY2 and assigned it to all other RSKY2 maps in the MAPINFO. Other half uses sky1 anyway. Thanks.

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