Opening PK3 files in Doom Builder 2. Yep...

*Sigh*. This really isn't the first time I've posted something that makes me look like a n00b.

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But anyway, how do you open PK3 files in Doom Builder 2? Whenever I try, it only yells back at me:

"Could not open WAD file for reading. Please make sure the file you
selected is valid and is not in use by any other application."
I'm certain it's possible, because how would the authors of the wads open them to edit them?

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You don't. You unzip the PK3 file (ZDoom's are just ZIP files with a different extension, more or less) and edit the individual WAD files from there.

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Shadow Hog said:

You don't. You unzip the PK3 file (ZDoom's are just ZIP files with a different extension, more or less) and edit the individual WAD files from there.


Of course. D'oh...

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