General Rainbow Bacon Posted July 16, 2014 Okay, So now, whenever I load a midi into my wad, slade changes it into whatever lump it's next to. So it it ends up next to a map marker, I'll have a map marker with the name of the midi. Or if it loads in next to my nodes, it erases the node information and it becomes the midi. What. The. Fuck.??? 0 Share this post Link to post
scifista42 Posted July 16, 2014 Nothing unusual. The "Import" button always imports a file into the lump which you currently point at. You should create an empty lump first ("New Entry"). Or use "Import Files" button, which is somewhat on the left from the "Import" button - this will create a new lump automatically. 0 Share this post Link to post
General Rainbow Bacon Posted July 16, 2014 I tried what you said, but it didn't really work. The problem actually is that even if I make a new lump, it renames the lump I just made to whatever it's next to. I.E. I make a lump next to the nodes which is my music file, but when I close out and reopen the file in slade, all of a sudden the new file i made is now the nodes lump for some reason, but it's named what I named my music file. 0 Share this post Link to post
CorSair Posted July 16, 2014 Best option: Move down the midi/music file after the final map marker/BLOCKMAP/whatever file it has for the map. I had some maps devoured because I imported the music in the first place. Now I always move the down after the last entry. 0 Share this post Link to post
Gez Posted July 16, 2014 Try 3.1.0 official then. It's newer than the DRD Team dev builds (sorry about that, haven't had the time to update my build system for a while) and the various 3.1.0 betas. 0 Share this post Link to post