Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Sign in to follow this  
LanHikariDS

R_ProjectSprite error

Recommended Posts

So, I have a WAD I posted here, my first WAD, and didn't know that you weren't allowed to retain all of the original Doom II graphics, so I deleted those when it was brought up, and reuploaded it. When I tested it to make sure I didn't mess it up in ZDoom, it ran fine, however, I strive for Vanilla compatibility, so when I tried it in Doom95, it crashed when loading the map. I later tried it in Doom PSP, and when I selected a difficulty, it crashed, however, it did give me an error message this time: "R_ProjectSprite: invalid sprite frame 116 : 0" What do I do? (I am running it as a PWAD to Doom II, but I did used to run it as an IWAD when it had the Doom II graphics)

Share this post


Link to post

Make sure to delete all sprites AND sprite markers (S_START/S_END) from your wad. Vanilla doesn't support custom sprites, unless you replace ALL of the stock ones, or NONE.

Share this post


Link to post
scifista42 said:

Make sure to delete all sprites AND sprite markers (S_START/S_END) from your wad. Vanilla doesn't support custom sprites, unless you replace ALL of the stock ones, or NONE.

Oh... Well, damn...

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
×