Howcome every time I view a Zdoom level on Wintex the map looks like a shitload of lines on top of each other?

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It's because ZDoom maps use the Hexen level format. WinTex doesn't support that format so it doesn't know how to read those maps.

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Of course does WinTex support Hexen. That's what the "Hexen" button is for.

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boris said:

That's what the "Hexen" button is for.

Yes but it doesn't support them under "Doom" mode so you can't really do anything with the WAD but look at it's maps.

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Um.. I think you can use a doom2.wad that is converted to Hexen format for the Hexen mode.

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boris said:

Um.. I think you can use a doom2.wad that is converted to Hexen format for the Hexen mode.

Heh, well, of course, but that requires quite a bit of converting, plus the texture palettes don't match.

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I played hexen using zdoom and the colors were fucked up. The two headed thingy was a pain-elemental and the sewer dude was a spiderdemon. It's going to need a big ass conversion to fix these probs.

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RailGunner said:

I played hexen using zdoom and the colors were fucked up. The two headed thingy was a pain-elemental and the sewer dude was a spiderdemon. It's going to need a big ass conversion to fix these probs.


ROFL

A big ass conversion indeed.

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Railgunner you fail to use the newest ZDoom, and even on top of that, you're using iwads like pwads. Crimony, I don't want to be around here in my Addidas when there's so much bullshit on the floor.

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Lüt said:

Heh, well, of course, but that requires quite a bit of converting, plus the texture palettes don't match.


Wrong. Take doom2.wad, take zwadconv.exe, use zwadconv.exe on doom2.wad and tadaaaa, you got a perfectly fine doom2.wad with levels in Hexen format.

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RailGunner said:

I played hexen using zdoom and the colors were fucked up. The two headed thingy was a pain-elemental and the sewer dude was a spiderdemon. It's going to need a big ass conversion to fix these probs.


I think Hexen support in zdoom is not quite finished, but you must have made the mistake deadnail talks about. Use zdoom -iwad hexen.wad and it should be OK. Use the latest beta on zdoom.notgod.com/ftp.

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boris said:

Wrong. Take doom2.wad, take zwadconv.exe, use zwadconv.exe on doom2.wad and tadaaaa, you got a perfectly fine doom2.wad with levels in Hexen format.

Wrong. It is not perfectly fine. It is Hexened fine.

Heh. Joking around.

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also i think its for editing protection the program has to mess up the map for you so you wont be able to edit it its like some older maps have a "lock " on them so people cant fool around with the maps

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hypr said:

also i think its for editing protection the program has to mess up the map for you so you wont be able to edit it its like some older maps have a "lock " on them so people cant fool around with the maps


ive never seen anything like that.

i have seen wintex and xwe screw up at displaying maps, but whenever i load into deepsea or deth, they display fine

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