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JagDogger2525

Doom Builder 2 - Enemies on a 3D Surface

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[ZDoom/Skulltag] (Doom in Hexen Format)

I am using 3D surfaces and do not know how to make an enemy spawn on the upper portion of the 3D texture.

I see Z Height when I am in the menu.

How do I make an enemy spawn on the upper portion of the 3D texture?

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Use Z Height in the menu to spawn an enemy on the upper portion of the 3D texture.

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MaxED said:

Use Z Height in the menu to spawn an enemy on the upper portion of the 3D texture.

OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOoooooooooooooo

Some how, as soon as you replied, I immediately thought to myself, "Would it be the difference between top portion and ground ground?" I was putting the enemy at the height of where the platform would have been, -416, instead of where it is needed to be to be on the 3D platform, 96.


Actual Floor Height: -512
3D Floor Height: -416
Difference (Z Height for 'thing'): 96

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