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Battle_Korbi

Text between levels - How to?

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Hiya.

I was wondering if there was any way to place a text segment between levels, like those you find the vanilla Doom between episodes.

I plan on making this wad where this guy tells the player something before every level, most likely to give out a warning of what is happening or to point out the objectives. I've seen some wads doing it, and I was wondering if I could replicate such effect to max-simize the lore effect. Thanks in advance.

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In ZDoom-based ports, you achieve this via MAPINFO, by giving each map a different cluster number, and defining each cluster with a different EnterText or ExitText.

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