Battle_Korbi Posted January 14, 2017 Hiya. I was wondering if there was any way to place a text segment between levels, like those you find the vanilla Doom between episodes. I plan on making this wad where this guy tells the player something before every level, most likely to give out a warning of what is happening or to point out the objectives. I've seen some wads doing it, and I was wondering if I could replicate such effect to max-simize the lore effect. Thanks in advance. 0 Share this post Link to post
scifista42 Posted January 14, 2017 In ZDoom-based ports, you achieve this via MAPINFO, by giving each map a different cluster number, and defining each cluster with a different EnterText or ExitText. 0 Share this post Link to post
Kappes Buur Posted January 14, 2017 This is not a complete tutorial but it should get you started. 0 Share this post Link to post