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Doom Editing Tutorials
Learn how to do Doomy things
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Pages (363): « 1 2 3 [4] 5 6 7 » ... Last »
Thread Thread Starter Replies Reverse Sort Order Views Last Post
INFO Level concepts doc release 1 2 ) wesleyjohnson 51 3436
IDEA vanilla script idea 1 2 ) Mechanos 51 2117
DUMB Your very first wad: how did you feel about it back then? 1 2 ) Ezxariarch 50 2733
DOOM Why do you map? 1 2 ) KwadDamyj 50 2231
IDEA Closedpost your new Doom monsters 1 2 ) ellmo 50 4448
OLD Is it worth mapping for Vanilla anymore? 1 2 ) Super Jamie 50 2276
QUESTION great wad? 1 2 ) Dutch Doomer 50 2501
LOOK AT ME Eureka Editor - now available for Windows! 1 2 ) andrewj 50 3214
QUESTION MIDI software 1 2 ) Gifty 50 1764
WTF Ceiling lights in hell-maps 1 2 ) darkreaver 49 3101
GAME Need suggestions for a minigame wad I'm making 1 2 ) Buu342 49 1129
QUESTION Duke Nukem vs ZDoom 1 2 ) beezee88 49 2676
QUESTION Editor Question: Copy & Paste 1 2 ) Lutz 49 2620
DUMB Alternate colormap falloffs 1 2 ) Linguica 48 2538
NEWS ClosedDeePsea 11.9 with in game texture alignment + GL + Legacy 1 2 ) deep 48 2140
DUMB Impassable linedef issue in WA 1 2 ) 999cop 48 2479
DUMB ClosedDoomBuilder Problems 1 2 ) QuipFrok 47 1966
OLD ClosedReX 1 2 ) fragg 47 363
QUESTION 3D Vanilla Bridge for Dummies? 1 2 ) GoatLord 47 2646
DUMB Automatic Lighting Generator? 1 2 ) Gustavo6046 47 2465
QUESTION ClosedWhat's your favorite graphics program??? 1 2 ) LordEquimanthorn 47 1902
HELP I have lost EVERYTHING... 1 2 ) Flammable 46 2034
QUESTION whats your mapping process. 1 2 ) FireFish 46 2441
NEWS SLADE 3.1.0 beta 4 (now featuring map editor) 1 2 ) Gez 46 4081
TECHIE Segs, subsectors and visplanes 1 2 ) The Ultimate DooMer 46 2777
LOOK AT ME What do .pk3 files do that .wads don't? 1 2 ) Cyberdemon531 46 5226
WEIRD How do you get an appearance of room over room in ZDoom? 1 2 ) Nixot 46 3997
DUMB Maximum Map Dimensions 1 2 ) jute 45 3877
IDEA Monster decoys 1 2 ) rabidrage 45 831
ClosedMaximum script of Wad Author 1 2 ) X-DOOM 45 2050
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