User Control Panel | Member List | FAQ | Privacy Policy | Blogs | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom General > zdeamon server question
 
Author
All times are GMT. The time now is 16:18. Post New Thread    Post A Reply
kain
Banned


Posts: 893
Registered: 05-00


ok, now i want to run a zdeamon server, but i have 64 megs of ram. how many people should i allow intt my server for it not to affect performance ( in the game )? 2 or 3? i think its 2.
http://www.newgrounds.com/portal/view.php?id=25948

Old Post Aug 6 2001 20:20 #
kain is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
NightFang
Complete ass


Posts: 189
Registered: 04-00


It dosnet matter how much ram you have, though that does make a small difference. The major thing is how fast your connection is. If you have anything from DSL or above, then your safe to run a server. =)

Old Post Aug 7 2001 17:04 #
NightFang is offline || Blog || Post History || Add Buddy IP || Edit || Quote
kain
Banned


Posts: 893
Registered: 05-00


does anyone dm with doomlegacy? i find that better then zdoom and i ise it more often.

Old Post Aug 8 2001 18:34 #
kain is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
NightFang
Complete ass


Posts: 189
Registered: 04-00


Well, Doom Legacy is cool, but few use it for multiplayer because its netcode really SUCKS!

Old Post Aug 9 2001 07:56 #
NightFang is offline || Blog || Post History || Add Buddy IP || Edit || Quote
All times are GMT. The time now is 16:18. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom General > zdeamon server question

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by vBulletin
Copyright vBulletin Solutions, Inc.