Sheesh. The sooner I get my own conection the better, judging on all the stuff I miss here in a few days.
And, my replies to various stuffage:
I'd rather make maps, also as I'm not on the net too much, I'd be far to absent to make a great project leader.
...it was Jayextee's idea in the first place so he logically should be the head of the project (confirmation please?)
Besides, I'm much better as a random ideas source ;)
I don't think that there are enough levels for UDoom that use those mega-cool SKINTEK textures, or use the tech/skin theme too much. And, mixing this with bases: we sort of have an alien, fucked up, twisted world that looks cool. Or so I think.
Give the episode theme CLEARLY. I personaly think Nick's idea to revisit classic maps an hellish way is cool, but there are lots of other ways to make nightmarish maps.
IMHO: Fleshy tech bases from hell. Cool.
Heh, this should be an approach to ALL projects, IMO. Would help for those times when you just CAN'T think what to add to a level. We all get them ;)
You can also ask for very little levels... like a guy's got an idea for a single room: let him submit it and have it used by others.
Equally yes and no. It would probably have the best results this way, but who could fork out for a prize? And, winning won't be the point - a new episode will.
I think we should run this as a competition.
Actually, I'd personally get most of the demo-kings to judge it, were it a contest. They are the ones most likely not to turn a blind eye to lack of gameplay because a map has good eye candy, it seems.
I propose myself and Opulent (doomworld.com/sda) as gameplay judges (if Opulent wants to)
That's a bit too religious for my liking, masterhassan. And, were it not on the wrong plane entirely (This is Doom, we refer to the devil, not God :) it would actually be fairly cool.
how abotu this for a episode name? im not sure how many are familiar with iron maiden but.."hallowed be thy name"
Then, fraggle, this is a way to (1) make freedoom even more port-specific and (2) make freedoom offer even more than the original. Hey, I like doing that. MORE! MORE! Heh.
On the other hand, I wouldnt want to distract away from the main Freedoom project. I'd rather see one complete IWAD than two half finished IWADs :)
Good idea, gooberman, but I have a feeling the community won't go for it - it lacks simplicity to an extent.
Since this will be another community project, the best way to pick the best maps is to have a community voting system.
Damn that was long. I'd thank anybody for actually reading that ;)
Now I got E5 sites and forums to check, heh.