Da Werecat Posted January 4, 2013 BloodyAcid said:Pass the butter here~ Umm. Guys? Do you know that gluttony is a sin? Okay then. These pictures are from a long-dead vanilla project of mine. Both are about 2 years old. 0 Share this post Link to post
Snakes Posted January 4, 2013 schwerpunk said:I like the subtle shading on the ground in the foreground, there. Also a fan of that wooden bracket, and the nice colourful contrasts going on all around. Is this screenshot the view from the player's spawn location? I always get nervous when I enter a map and I'm in an open area right next to a weapon. Means shit's about to go down fast. o_O;; Indeed it is. Most of the monsters are just out of your sight line, save for a pair of mancubi and a distant demon. It's when you move about halfway towards the soulsphere pillar that stuff really launches into crazy-mode. Then things don't slow down for a while.Mechadon said:That's some good old poop Snakes, but I've already seen it :(. But it's still good! Yeah, I haven't done too much work on UR in the past six months. I don't really have any new poop to show :( 0 Share this post Link to post
RjY Posted January 4, 2013 scalliano: inspired by cchest4 map21? Jimi: from where can I download this hilarity?! valkiriforce: it appears that Agent Spork has made a welcome return to mapping ;-) 0 Share this post Link to post
kristus Posted January 4, 2013 http://www.doglike.org/temp/Screenshot_Hexen_20130104_120321.png 0 Share this post Link to post
Katamori Posted January 4, 2013 I may look like an idiot, but when I saw kristus' shot, my first though was QUAKE 2! Some parts of the Upper Palace level, to be precise. 0 Share this post Link to post
Springy Posted January 4, 2013 http://imageshack.us/photo/my-images/194/screenshotstrife2013010.png/ http://imageshack.us/photo/my-images/600/screenshotstrife2013010.png/ http://imageshack.us/photo/my-images/72/screenshotstrife2013010.png/ EDIT: Damn thought I put them in right, sorry seems you may have to just put up with links. At the moment I am back to working on my Strife project I decided to scrap the original three areas and do them again. By the way these are still under WIP so hopefully won't look that crap when finished. 0 Share this post Link to post
scalliano Posted January 4, 2013 RjY said:scalliano: inspired by cchest4 map21? Haven't got that far in CC4, TBH. That said, when the central core opens up you'll see the direct inspiration ;) 0 Share this post Link to post
SFoZ911 Posted January 4, 2013 Kristus, when it will be released? I have to put my hands on this masterpiece. 0 Share this post Link to post
Springy Posted January 4, 2013 http://imageshack.us/photo/my-images/801/screenshotdoom201206041.png/ Taken from an old E1M1 replacement I was working on back in June that Mechadon play tested for me. http://imageshack.us/photo/my-images/138/screenshotdoom201208021.png/ This map was a map that I worked on quite some time ago inspired by one of my favourite mappers Malcolm Sailor and his Chord series. 0 Share this post Link to post
DeathevokatioN Posted January 5, 2013 Looks great springy, although it's also a bit boxy. Amazing stuff valkiriforce! And finally, I love that screenshot to pieces Kristus. You have a great knack for creating majestic architecture. 0 Share this post Link to post
Kaiser Posted January 5, 2013 Beginning of the hub. Subject to change of course 0 Share this post Link to post
Cupboard Posted January 5, 2013 ...now with 50% more Gothic! Pale and interesting. 0 Share this post Link to post
Philnemba Posted January 5, 2013 That's the most beautiful Hexen room my eyes have ever laid on! 0 Share this post Link to post
Gez Posted January 5, 2013 Maybe the bas-relief textures should have a mirrored variant so that they would all look towards Korax? 0 Share this post Link to post
Fletcher` Posted January 5, 2013 I think I recently broke through a mapping block and am now making real progress. :D Messing around and making gigantic trees. I may add some 3d sector branches underneath. Near this area lags a little for me because You can see a good part of the map over the hills. Hurr, more 3d sectors. :D I not only learned how to do strife dialogs, I also made them play nicely with my ACS shop scripts as well! Just a pretty shot of the town. Dat Dingy little house. This is interesting, and amazing that I got it to work. That's a portal in the center at the top of the building. Note: I did not make the entire outdoor area a portal, only a circular area around that roof. The way its set up the sky should not bleed anywhere. 0 Share this post Link to post
Springy Posted January 5, 2013 DeathevokatioN said:Looks great springy, although it's also a bit boxy. Amazing stuff valkiriforce! And finally, I love that screenshot to pieces Kristus. You have a great knack for creating majestic architecture. Thanks lad, layout is probably my weakest point I can never seem to get a good layout. Loving the purple vibe going on there Ribbiks I can't wait to play it. Kaiser once again I am completely speechless that looks amazing. 0 Share this post Link to post
schwerpunk Posted January 5, 2013 rf': I'm really enjoying the somewhat desaturated look of your screenshots, paired with a restrained, yet lively, colour pallet. It fills me with nostalgia from indiscernible sources. mouldy said:this page is a treat for the eyeballs You said it, brother. I've got a real good feeling about 2013. 0 Share this post Link to post
TwinBeast Posted January 5, 2013 I've started thinking that woodmet texture looks like a bee, or two different types of chocolates layered over each other. 0 Share this post Link to post
valkiriforce Posted January 5, 2013 Lots of great pictures, people! 2013 is gonna be awesome indeed. I just have a couple more pictures here. 0 Share this post Link to post
TwinBeast Posted January 5, 2013 Nice crates there! Also like the giant tree and the tower. Yea, lots of great shots on this page. -- I've been adding some geometry to my level, trying to hide other parts of it, so that it'll have a better framerate. Also removed the monsters, I'll have to place them better so that they don't infight so much. 0 Share this post Link to post
Katamori Posted January 5, 2013 I swear this is the best page in this (long) thread. Guys, you are all great! 0 Share this post Link to post
Obsidian Posted January 5, 2013 Katamori said:I swear this is the best page in this (long) thread. Guys, you are all great! On behalf of all the people who've posted pictures on this page: :3 0 Share this post Link to post