Post your Doom video! [but don't quote video]

DeXiaZ said:

(video with broken final screen)

The final screen often breaks in ZDoom based ports if a wad uses complex DEHACKED trickery (changed enemy states and similar).

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Rubilacxe said:

Generations: Playing Quake II as Doom - Part 13

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Love this mod - the Doom guy's chunkiness totally reminds me of the hilarious "Chasm The Rift".

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I recently discovered this fan-made Real Time Strategy game based on Doom - Doom Wars: UAC vs. Hell. I made a two part video showing off each faction:



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New Videos:

Continuing my Strife playthrough with Wrath of Cronos



And I started a playthrough of Operation: Arctic Wolf, which seems to be considered as the best WolfenDoom mod of the lot.

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Here's a video of me playing a demo WAD that has more information on it here:




Also, here's a good WAD called oceabase.wad made by Jim Flannigan:

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The conclusion to my Let's Play of 1Monster.wad, as requested by BaronofStuff. I found this wad to be a mixed bag overall, with this final level being awkwardly gimmicky. And annoying.

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I lol'd when you said that you have to finish the level quickly because of the vodoo-doll and then you started to talk faster xD

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My latest videos:

Strife + Wrath of Cronos - Part 4



WolfenDoom - Operation: Arctic Wolf - Level 2



Generations - Part 16

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Double post but there you go. I had another go at making a video. The audio here is better if not perfect, and I switched to a 16:9 resolution to keep it fullscreen. This is Map 06 from the Odessa series (Odessa_6).

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Here's a video of a comparison of two WADs with the same premise:



Here's my fifteenth crappy Doom WAD quadruple feature:

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I just realized that I had a recording about making the final map I did in 1024-style. Language is not English, sorry.

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Another speedrun video, but on a level much better than the previous one simply by virtue of not being an edit of another WAD. You can get my original demo here!

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^Christmas has indeed come early ladies and gentlemen. That reminds me, I still have two Never_Again demos to watch that I downloaded recently and since I have posted, I might as well post a recent upload, which is a max on a 1994 level no doubt.

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Guys, new Brutal Doom is coming to Duke Nukem!

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EDIT: Switcheroom is going back to the drawing board a bit, so this video contains the (now rejected) E1M1 map by doomkid92 of 'Phobos Spaceport' in the now not final release of Switcheroom.

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Another max run from yours truly, and unfortunately, it's on a crap map again. It's one that doesn't place monsters in narrow corridors correctly, either! Wow. Anyway, you can get the original demo here.

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Unusually, somebody improved my last demo three hours after I posted it. Here's my response, which improved his demo by 12 seconds! Get the original demo here.

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