kristus Posted January 26, 2002 Complaining about projects not being finished is so retarded. This is a hobby. people do it until they get bored, then there's no valid reason to keep it up. 0 Share this post Link to post
Shaviro Posted January 26, 2002 Complaining about projects not being finished is so retarded. This is a hobby. people do it until they get bored, then there's no valid reason to keep it up. and if they did, it'd probably be crap. hey btw. This is my post number..............2000¤#%!#¤&"&¤%/&3455/&/(¤ 0 Share this post Link to post
pritch Posted January 26, 2002 Complaining about projects not being finished is so retarded. This is a hobby. people do it until they get bored, then there's no valid reason to keep it up. What he said, to the word. 0 Share this post Link to post
Prime Posted January 26, 2002 Complaining about projects not being finished is so retarded. This is a hobby. people do it until they get bored, then there's no valid reason to keep it up. What he said, to the word. Starting a thread about it? That's even worse... 0 Share this post Link to post
Fredrik Posted January 26, 2002 hobbyNOOO I THOUGHT DOOMING WAS MY LIFE 0 Share this post Link to post
Shaviro Posted January 27, 2002 I never had one life. I recentøy got my life back, but at the same time, I lost my job :( 0 Share this post Link to post
Shaviro Posted January 27, 2002 What does "recentøy" mean? you seriously don't wanna know :) 0 Share this post Link to post
fodders Posted January 27, 2002 recent toy, he lost his job, so now plays with toys :) 0 Share this post Link to post
Shaviro Posted January 27, 2002 don't tell him. he doesn't want to know! ;) 0 Share this post Link to post
Kid Airbag Posted January 27, 2002 Well my level is somewhat realistic and although it lacks new monsters etc. hopefully it'll be fun and fortunately it should be done in less than a month. 0 Share this post Link to post
Fredrik Posted January 27, 2002 Great that at least some people make progress... 0 Share this post Link to post
Shaviro Posted January 27, 2002 Well my level is somewhat realistic and although it lacks new monsters etc. hopefully it'll be fun and fortunately it should be done in less than a month. Does that mean it will be done next year? 0 Share this post Link to post
Lüt Posted January 27, 2002 Well my level is somewhat realistic and although it lacks new monsters etc. hopefully it'll be fun and fortunately it should be done in less than a month.Does that mean it will be done next year?He's associated with Millennium, figure it out yourself :P 0 Share this post Link to post
Kid Airbag Posted January 27, 2002 Well my level is somewhat realistic and although it lacks new monsters etc. hopefully it'll be fun and fortunately it should be done in less than a month.Does that mean it will be done next year?He's associated with Millennium, figure it out yourself :PJust you wait, I'll have ten levels out by the time Millennium is out :P 0 Share this post Link to post
pritch Posted January 27, 2002 tsk, if you're gonna set yourself a challenge at least make it a fairly testy one.. :P 0 Share this post Link to post
Fredrik Posted January 27, 2002 Even Vrack3 will be out before Millennium is released ;P 0 Share this post Link to post
NiGHTMARE Posted January 27, 2002 I'm working on Wrath, Paradox, Mordeth Episode 2, Crucified Dreams, Execution: ZDoom edition, CXN, <a secret DM project> RTC3057, Freedoom, In Thy Nightmares, <a secret megawad>, <a secret PC> and <a secret music project>. I've also contributed a few textures to Millennium (don't know if they're still be used though), a couple of midis to Plutonia 2, and am also occassionally making the odd texture for Raynor's Tale. 0 Share this post Link to post
NiGHTMARE Posted January 27, 2002 Well, there's also Surge: Special Edition (working title), which will be for ZDoom, and have the best maps from Surge 1 and 2 (only with more detail, and made to be considerably larger in size) and a few new maps, but that's on hold. 0 Share this post Link to post
Lüt Posted January 27, 2002 I've also contributed a few textures to Millennium (don't know if they're still be used though).Heh, they are as of the time I'm typing this. I'm too lazy to change them (not that I would anyway since they rule), so consider them used :) 0 Share this post Link to post
NiGHTMARE Posted January 27, 2002 Lets just hope that Millennium isn't the Daikatana of Doom projects (mega hype and then... shite) :) Then again, I've played one level, so I know it won't be =p 0 Share this post Link to post
Lüt Posted January 27, 2002 Lets just hope that Millennium isn't the Daikatana of Doom projects (mega hype and then... shite) :)Heh, I have a feeling it'll be taken that way. The delays and entire team switches already = Daikatana, plus the fact that most of the maps in it were done between 1996-1999. Only small touchups have been made since then.Then again, I've played one level, so I know it won't be =pReally? Which one? I didn't think I sent the entire Subway map when I asked for the train textures, did I? 0 Share this post Link to post
NiGHTMARE Posted January 27, 2002 There's also the engine changes :) And yes, you did send the entire level ;) 0 Share this post Link to post
Lüt Posted January 27, 2002 There's also the engine changes :)Heh, yeah, I'm expecting the NEWEST port of the engine (which switched to Eternity a few weeks ago) in another week :PAnd yes, you did send the entire level ;)Hm, OK then. Heh, I coulda sworn I cut out the main station part. Maybe that was for the Legacy people when I had some visplane overflows in that section (they claimed the engine had removed line limits but that part proved them wrong). 0 Share this post Link to post
Shaviro Posted January 27, 2002 Well my level is somewhat realistic and although it lacks new monsters etc. hopefully it'll be fun and fortunately it should be done in less than a month.Does that mean it will be done next year?He's associated with Millennium, figure it out yourself :P oh. Next century, then. 0 Share this post Link to post
NiGHTMARE Posted January 29, 2002 Heh, I coulda sworn I cut out the main station part. Maybe that was for the Legacy people when I had some visplane overflows in that section (they claimed the engine had removed line limits but that part proved them wrong). I just looked through the directory I was using at the time for that stuff, and I realised that it was ME who cut out the station part, when I sent it back to you to show you how the new textures should be used :) 0 Share this post Link to post