obake Posted February 19, 2013 What is the worst blunder you have caused while playing Doom? It can be anything. Maybe your doing a speedrun of a particularly hard map, almost making it to the exit, just to fall into a damaging pit and die. My personal biggest blunder was shooting rockets while standing in front of a teleporter. Big mistake. A demon teleported right in front of me and intercepted a rocket, roasting both of our faces. 0 Share this post Link to post
Coopersville Posted February 19, 2013 Getting hopelessly lost on maps I've completed dozens of times before. 0 Share this post Link to post
Scypek2 Posted February 19, 2013 Doing uv pacifist and not deciding to turn in into uv speed halfway through when after perfect play through most of the level I got stuck in a dead end with pinky eating my face. And berserk. 0 Share this post Link to post
scifista42 Posted February 19, 2013 Doom is such a great game because it doesn't have long loading times. If you make a mistake (blunder) in a modern game, you're punished - you're forced to restart level / load game, which takes such a long time so it's really punishment. In Doom, when you make a blunder, even the worst, you just laugh. And press a button and you immediately have the opportunity to try better. And since we learn by our mistakes, we're getting better and better. And laugh at the same time. This is why I like Doom. My biggest blunder was that I didn't understand ^^ for a long time. Saving the game on every step and being constantly frustrated. Get hit by one imp fireball? Restart. WHY!?!, when I can just run for fun and have fun? Not being reluctant and just run against those sergeants and shoot-'em-all! Died? No matter. The shooting was such a fun that I don't regret. And now I will shoot 'em again and experience the fun again! Excellent! Or I shooted rocket against a wall? lol. Laughed my ass, then I try again and better. Everything allright. No real punishment. Restarting a game is no punishment if the game is fun, I say. Blunders aren't bad. Doom isn't about acquiring scores and making mistakes. Doom is about fun. And I like Doom. A little philosophy which maybe shouldn't have been here but maybe should... :D 0 Share this post Link to post
qoncept Posted February 19, 2013 3 of us have been trying to beat Doom 2 on survival without anyone dying. Each of the last 3 times I've fallen in lava I couldn't get out of in The Pit, each in a different place. 0 Share this post Link to post
BaronOfStuff Posted February 19, 2013 qoncept said:3 of us have been trying to beat Doom 2 on survival without anyone dying. Each of the last 3 times I've fallen in lava I couldn't get out of in The Pit, each in a different place. I tried something like that on the PSX version around ten or so years ago. It's borderline fucking impossible though, because over the course of at least 54 maps, something's going to go wrong. The furthest we ever got was Twilight Descends. I wanted to scream when my ally went for this switch to lower that Yellow Skullkey, and the barrier so we could move on: The stupid bastard wasn't running, fell into the green shit... and melted. This is double-bullshit when you notice that there is an Invulnerability Sphere and two Medikits right next to that place: I wanted to fucking kill him in his chair. EDIT: My own blunders are usually unintended suicides, caused by going on a Rocket Rampage when I start losing my composure; I get really fucked-off by Zombiemen when they start scoring frequent hits from far away... and for some reason this happens to me a lot. Out comes the RL, and I try to kill everything with high explosives. And then some cunt of a Spectre trolls me. 0 Share this post Link to post
Shadow Hog Posted February 19, 2013 Forgetting to save in a rather large, difficult or tedious map, dying, and then realizing with dread that the last 20 minutes or so that I'd spent have to be repeated. 0 Share this post Link to post
Vile Posted February 20, 2013 Hitting Q by accident while recording demos in vanilla doom. Granted, when the key setup is WASD for movement, then one loses the right to really complain when it happens. :P Even with that setup, it was extremely rare, but when it did, it was usually late into lengthy runs. 0 Share this post Link to post
K3K Posted February 20, 2013 Forgetting to save while 20-30 minutes into a huge difficult map... still happens to me ALL THE TIME. 0 Share this post Link to post
Platinum Shell Posted February 20, 2013 A Revenant jump scare that's executed well. Causes me to lock up, and usually costs me 50-75% of my health. I can't help it, those bony shits are unnerving, even to this day! BaronOfStuff said:I wanted to fucking kill him in his chair. Woah man. 0 Share this post Link to post
Archy Posted February 20, 2013 Vile said:Hitting Q by accident while recording demos in vanilla doom. Granted, when the key setup is WASD for movement, then one loses the right to really complain when it happens. :P Even with that setup, it was extremely rare, but when it did, it was usually late into lengthy runs. ...Archy said: ...whoever decided to make that key uncustomizable is a dick. Anyways, pressing one of the function keys while trying to change weapons while recording in Vanilla Doom. The game pauses but the recording keeps going as if I never paused, thus causing a desync. Doom's so close to being a perfect games but it's things like this that just scream laziness. There's just no excuse. 0 Share this post Link to post
purist Posted February 20, 2013 I have an infuriating habit of getting save and load F2/F3 keys mixed up so that sometimes after a tough or tedius stretch that I don't want to risk having to play again instead of saving I load my previous save . Or worse, having died instead of re-loading my latest save I save from the start of the map. 0 Share this post Link to post