Why don't I have a custom title by now?!
Actually, Doom has the most realistic weapon position of the three depicted, at least if we're discussing proper iron sight aiming, as anyone with proper weapon training will tell you.
retarded/realistic/doom weapon hold pic
Both the "retarded" and "realistic" positions are, in fact, unrealistic, because you can't aim properly using the iron sights. Even shotguns require that you, at least, use their rail sights to point in the general direction you want them to.
You CANNOT precisely aim a weapon by holding it to the side or the flanks. Yeah, there's the "Mexican grip" style or the retarded gangstah sideways-grid style too, but those are just Hollywood bullshit, designed to look cool on camera. And yeah, in the Army I was taught to shoot with a G3 Assault rifle from the hip...trust me, it's not the best position if you intend to hit something beyond 50 meters without wasting an entire clip. It's only good for "pray and spray".
Now, how/when/why videogames post-Doom chose to use the "weapon to the side" style, is a matter for another debate, but there's no doubt that it was popularized by Duke Nukem 3D: almost all previous "Doom Clones" including Quake, ROTT etc. use the "weapons in the middle" style.
I guess depicting the weapon from the sides gives the best compromise between having a big, detailed weapon graphic with little perspective distortion, and leaving the player with a good view of the playfield, while "central" weapons are hard to depict in a detailed manner, look awkward with perspective correction, and can't be overly large without blocking the player's view.
All modern FPS also handwave the fact that you can't possibly aim accurately by holding a weapon to your side and looking forward...that's why they all "cheat" by giving the player a courtesy mid-air crosssight....
But, surprise-surprise, ever noticed how most modern FPS shooters that have a "realistic aiming", "accurate fire" or "zoom fire" mode switch the weapon view to a central one?
Neither. He sits comfortably on his BFG scooter, that's why his controls resemble those of a hovercraft.
Captain Toenail said:
So... does Doomguy take very large strides, or very quick ones?