The Arch-Vile reverses time (hence why a part of the monster's death frame is displayed), and it's compacting the air below your feet, causing it to explode from the pressure, the flames are from the heat and pressure of the compacted air.
Give me one "naturalistical" explanation for the arch-vile's resurrection and pyrokinesis, the cyberdemon's infinite rockets, the revenant's muscle-less movements (and infinite projectiles), the fireballs of the imps and cacodemons, the plasma of the barons and knights, the pain elementals and lost souls, the various powerups such as soulsphere, megasphere, invisibility sphere, and invulnerability sphere, the corpse sky in the third part, the sky floors, the icon of sin and its spawning cubes.
It's simply impossible to come up with something that isn't completely bullshit.
The Cyberdemon's rocket launcher teleports in rockets from inside those big stone pillars around the Tower Of Babel.
Maybe that "combat gear" the manual talks about the Revenant being wired up with includes electric servos on the joints, and something to keep all the bones together, and maybe those explosive projectiles are PRODUCED by the Revenant's guns.
The Imps have structures they've evolved that allows them to coalesce a burning ball of plasma. The Cacodemon doesn't create fireballs, it's creating ball lightning from a biological Tesla coil-like device in it's mouth (which is protected from electricity by a coating of "biological rubber")
Basically a more evolved, non-burning version of the Imps plasma balls.
The Pain Elementals are females and Lost Souls are basically how they reproduce, for more information on this theory, you should visit http://www.doom2.net/single/soul.html
Basically it's a sphere full of goo made of a "synthetic booster enzyme" that repairs your body.
Same as before except it includes a fluid that hardens to protect your body (kind of like liquid armor).
It coats your body in a luminoreactive fluid which bends light around your body.
It creates a force field that, when viewing things from inside of it, make everything appear black and white.
The "sky" isn't a sky, it's a ceiling above the mountains made of flesh, possibly from the Icon Of Sin.
The floor is covered in hologram emitters the emit a hologram of the sky.
I think of the Icon Of Sin as a super organism composed of other massive creatures, the entity that is killed at the end of Doom 2 is just the part of it that's currently dominant, and the spawn cubes are just that: cubes with a teleporter in them that teleports in a creature from somewhere else.
Last edited by Doominer991 on Aug 29 2013 at 18:02