PSX Sounds in Doom before PSX Doom

Here's something I found pretty strange. Some deathmatch wads that have sound replacements, such as MANCERX.wad (and others in the series) use sounds that are heard in PSX Doom. In MANCERX's case, both the pistol sound and the shotgun sound from PSX Doom are found in the wad.

If I'm reading this correctly, MANCERX.WAD (427KB) on my hard drive said it was last modified on October 13, 1995. (despite the /idgames entry being from 01/14/1996) The Doom wiki states PSX Doom was released on November 16, 1995. I understand many sounds in Doom come from a sound library, but is it purely coincidence that this wad happens to use both sounds that appeared in the game? Was there a leaked copy of the game that they were able to rip the sounds from before it was officially released? Is it possible that custom Doom 2 PWADs perhaps inspired the sound effects choices that were used in PSX Doom?

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40oz said:

Is it possible that custom Doom 2 PWADs perhaps inspired the sound effects choices that were used in PSX Doom?


That's the most logical option if you ask me, but it's hard to believe the dev team made such crucial decisions as the choice of sound effects only a month before the release.

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Those sounds were probably labeled "pistol" and "shotgun" in whatever sound library Aubrey and the guy who made that WAD had access to.

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You could always contact Aubrey and ask him. Hes pretty great about things like that.

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I know I've heard some of those sounds in non-PSX Doom contexts. It's gotta be a stock library thing.

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If they came from a stock sound library, they mostly came from The General Series 6000 sound library.
Other sounds that are present in PSX Doom were also used in other commercial games as well.

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Just today I was exploring the dark and dusty corners of the /idgames archive when I came across... SPACER1.wad. I even stated in the review I gave it how it couldn't possibly be a 1994 wad (which it looked like upon fisrt glance), as it uses the PSX Doom/Doom 64 Shotgun blast sound effect.

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