Why don't I have a custom title by now!?
When coming up with the thread question, I was thinking of an enemy/weapon typical for Doom, for Doom in particular, something that defines Doom, something that distinguishes Doom from other games, something so Doom-characteristic that other games hardly have an equivalent for it (visual or gameplay wise, it doesn't matter). And at the same time, so iconic that you must associate the weapon/monster with Doom, and you must associate Doom with the weapon/monster.
maybe I'm misinterpretting the question but doesn't the cacodemon really stick out as the most iconic monster in Doom?
I mean, probably not if you're like the 60% of the people who've played Doom that only played the shareware episode, but cacodemons are pretty much recognized as the biggest fattest goofiest strangest gaudiest most alien monsters in the game.
I find several monsters as "Doom-typical" like that (revenants, archviles, cacodemons, cyberdemons), but the first that came to my mind were shotgunners.
(EDIT) Which game has screaming skeletons with highly damaging homing missiles? Which game has sorcerers who revive fallen monsters and incinerate you while you're in their line of sight? Which game has fat, red, giant, one-eyed, flying furry heads with horns? Which game has a badass demonic boss with a rocket-launcher as an arm? Which game let you slaughter hordes of weak, but potentially dangerous zombies with shotguns? This... is... DOOM! :D
Of course, it's up to anyone like he takes the question. All interesting thoughts are welcome. I'm not at all surprised by the general love for a single-barreled shotty. :)
Last edited by scifista42 on May 23 2014 at 23:58