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pritch

Post-Millennials: Why do you play with Doom?

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damn, i thought i was alone in here. I was born early '99, (pretty crazy im older than AD_79!)
What brought me here was my brother, he introduced the game to me before i could remember... when i was around 10 we would play coop while he was overseas, we kept it up and stopped around last year. Since then its off and on, but man, no other games have the moddability or the mappability or the fun-ability of the fast brutal action, slow, strained suspense, dark grittyness, otherworldness, ect. Nothing can compare to killing demons across a brutal harsh hellscape where everything is here to kill you, and only you, (except maybe dark souls)... Doomguy, the hero, doomed to fight for eternities in endless realms of varying themes and intensities... no other games match that atmosphere even with the greatest graphics, nothing can match the easy ability to mod and change things about, for its age, its one of the most unique games i know.

In short, its probably one of my favorite games, only because nothing can really compare.

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Jaxxoon R said:

Took me a couple years to finally "get it," though, as for some reason I found the game fatiguing to play. Might have had something to do with playing the awful SNES version. I eventually found out about sourceports.


Wow that's interesting you say that, because that brings back memories to me. I didn't have a PC in the mid 90s because my dad thought they were the devil's work, but I did have an SNES (guess he didn't understand consoles are basically computers). I used to rent the SNES version all the time, after I saw the Sega CD version at my uncle's house. I loved the game, but damn I used to get so tired playing it. I always thought it was just coincidence. The SNES has so many little quirky features I might go looking for that thread I saw about it a few months ago now.

Kudos to all you young players. As long as young gamers continue to find the game and even better get interested enough to map for it, we'll always have more Doom to play!

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Face23785 said:

Wow that's interesting you say that, because that brings back memories to me. I didn't have a PC in the mid 90s because my dad thought they were the devil's work, but I did have an SNES (guess he didn't understand consoles are basically computers). I used to rent the SNES version all the time, after I saw the Sega CD version at my uncle's house. I loved the game, but damn I used to get so tired playing it. I always thought it was just coincidence. The SNES has so many little quirky features I might go looking for that thread I saw about it a few months ago now.

Kudos to all you young players. As long as young gamers continue to find the game and even better get interested enough to map for it, we'll always have more Doom to play!


I really enjoy playing Doom 64 and PSX Doom. At the age of 16, I really appreciate the added atmospheric vibe that Doom 64 and PSX Doom have.... PC Doom also has atmosphere, but in a different way I suppose. I mean it's weird, because back when I was four I remember PC Doom being WAY more atmospheric than it is.... plus I remember there was a lot of fog on Episode 1..... maybe that was just me? Like a white 3D fog that kept appearing... maybe it was just me.... =P

Anyway, Doom is still a blast to play and I'm looking forward to the new one... just hope it's better than the letdown that was Doom 3 (seriously where's the Spider Mastermind? Baphomet? Icon of Sin? Diablo? Anything? Any more Hell? Anything that remotely resembles Hell or looks Hellish? What they couldn't take cues from Diablo or something? Not even the gore department? Nothing? .... I digress.)

Ah well, Doom 64 will always be the TRUE Doom III in my books.

I distinguish between Doom III and Doom 3... Doom III is Doom 64, the true heir to Doom 2.

Doom 3 is meh.... a huge letdown IMHO.

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DoomzRules said:

Ah well, Doom 64 will always be the TRUE Doom III in my books.

I distinguish between Doom III and Doom 3... Doom III is Doom 64, the true heir to Doom 2.

Doom 3 is meh.... a huge letdown IMHO.

I don't know about you, but I like to think of the series as a trilogy:
Doom 1- Operation Defense (cause its all of a sudden and requires Marine to survive in order to get to Earth)
Doom 2- Operation Offense (after learning how to fight this enemy, now its time to go to war)
Doom 64- Operation Clean-Up (winning the war, there's still some left and ressurected in those moon bases, and require one final battle to stop Hell)

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Voros said:

I don't know about you, but I like to think of the series as a trilogy:
Doom 1- Operation Defense (cause its all of a sudden and requires Marine to survive in order to get to Earth)
Doom 2- Operation Offense (after learning how to fight this enemy, now its time to go to war)
Doom 64- Operation Clean-Up (winning the war, there's still some left and ressurected in those moon bases, and require one final battle to stop Hell)


I agree. Though where does Final Doom fit into all this? =P

What about the new Doom coming out? Where would it fit? =P

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DoomzRules said:

I agree. Though where does Final Doom fit into all this? =P

What about the new Doom coming out? Where would it fit? =P


Final Doom is putting down some last uprisings before true peace can be had. Like if we actually had the balls to stomp out neo-Nazi movements after WWII.

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Face23785 said:

Sega CD version at my uncle's house.


I think you mean Sega 32x, as there isn't a Sega CD version of Doom made, then or now (AFAIK).

Is the Genesis + Sega CD combo even capable of playing Doom? I know the 32x port had a decent framerate, but one sided monsters.

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Face23785 said:

Final Doom is putting down some last uprisings before true peace can be had. Like if we actually had the balls to stomp out neo-Nazi movements after WWII.


Or neo-Communist movements.... a lot of people talk about neo-Nazis... but nobody brings up the damned Stalinists... I swear Neo-Stalinists still exist, and they will still defend a man who killed twice as many people as Hitler did....

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Danfun64 said:

I think you mean Sega 32x, as there isn't a Sega CD version of Doom made


Yes that's what I meant, thanks for the correction. Holy man, there were a lot of Sega systems out at the time.

DoomzRules said:

Or neo-Communist movements.... a lot of people talk about neo-Nazis... but nobody brings up the damned Stalinists... I swear Neo-Stalinists still exist, and they will still defend a man who killed twice as many people as Hitler did....


Yes, fuck Stalin too. I almost went into a political tirade but I won't. All I'll say is socialism would only work in some idealist, Star Trek style society where everyone is noble and pulls their weight, which we don't have.

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Face23785 said:

Yes that's what I meant, thanks for the correction. Holy man, there were a lot of Sega systems out at the time.


Yes, fuck Stalin too. I almost went into a political tirade but I won't. All I'll say is socialism would only work in some idealist, Star Trek style society where everyone is noble and pulls their weight, which we don't have.


Yah, people just glorify socialism too much IMHO in modern-day society.... good thing Trump is running for President.

Anyway, I still play Doom probably because of how gory and grisly it is. Nothing is quite as gory today... I mean if you analyze the gibbing animation of the Zombieman, you can see the femur separate, the leg split open, the spine fall apart, the brains fall out, the eyes pop out, the lungs explode, the ribs rip apart.... oh there's just so much gore in vanilla Doom...

Oh and lastly man... I feel like Brutal Doom is like Communism. It sounds good on paper (gorier Doom) but when applied, it's a gameplay-changing, nonsensical over-the-top mod that doesn't even achieve what it's goal is.

If he just focused on the gore and nothing else... maybe the mod wouldn't have garnered as much hate as it has now... that and if he didn't put racist jokes in there because you know SJW's going to get their panties in a twist... microaggressions and all that other Red socialist bullshit...

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DoomzRules said:

you know SJW's going to get their panties in a twist... microaggressions and all that other Red socialist bullshit...


This post is bait.

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PureSlime said:

This post is bait.


Indeed. I actually made that post to see if you could spot bait or not.... =)

Anyway, who am I kidding? Back on-topic, I still play with Doom probably because of how dark it is.... I love the hell out of Doom 64 (pun definitely intended.)

So yeah....

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DoomzRules said:

I agree. Though where does Final Doom fit into all this? =P

What about the new Doom coming out? Where would it fit? =P

Plutonia Experiment- Operation Counterpart 1 (in another reality, a Marine has to find a Hell that is merciless, even on the first encounter, they bring Revenants)

Evilution- Operation Counterpart 2 (in another reality, Hell arrives in a spaceship and tries to take over Earth. But one Marine thinks something else)

Doom 2016- Operation Rewind (the Marine is taken back in time, given a facelift, erased memories, and dropped in another reality where Hell is even more viscious and "creative". So are you.

Doom 3- Operation Fear ( another Marine in another reality has to fight Hell too. But he has a few disadvantages, and likely to die without careful planning)

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Face23785 said:

Final Doom is putting down some last uprisings before true peace can be had. Like if we actually had the balls to stomp out neo-Nazi movements after WWII.


This is perhaps the dumbest thing I read today. Good job!

Edit: I'd feel better if I thought you people were purposefully being dumb to get quoted on doom_txt but I don't think you are :(

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I'd say the reason why post-millennials bother with Doom is because it's pretty much the go-to 2.5D FPS in terms of memorable and varied bestiary, balanced (mostly) weapons, a cool aesthetic/art style that still looks good to this day (as do most of the great 2.5D shooters of the era), has unique themes (sci-fi setting mixed with hellish influences), easy to map and mod for making it very flexible to newcomers. And the fact the gameplay is fast, movement management encouraged, easy to get into but hard to master, and overall just has great mechanics and game feel that few 2.5D FPS games even got remotely close to.

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Cyanosis said:

I'd say the reason why post-millennials bother with Doom...


Snipped there - no need thanks, we can all idly speculate about why we think post-millennials are playing Doom, but that's not what this thread is for: it's for them to tell us themselves.

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My reason is simple. Fast-paced gameplay, the level design is great (I feel like modern shooters have a level design that consists TOO MUCH of linearity and don't let us explore.), gore is awesome, the aesthetics are pleasing to me, and the music is kickass.

Overall Doom is awesome, and I still play with Doom because of all the mods available and the huge community. =) (Oh and I also show my friends what Doom is.)

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Jon said:

Snipped there - no need thanks, we can all idly speculate about why we think post-millennials are playing Doom, but that's not what this thread is for: it's for them to tell us themselves.


It's a public forum buddy, and an open discussion. He merely posted his two cents on the topic.

Being born in '92, I guess I don't fall into this "post-millennials"?

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CARRiON said:

Being born in '92, I guess I don't fall into this "post-millennials"?


Probably depends on who you're talking to. I (born in '91) identify as a millenial, though there are plenty of older people who also identify as millenials. People like us came of age in the early 2000s, so depending on the true definition of 'post-millenial' I guess we could be considered that as well.

Honestly it really doesn't matter to me -- age is just a state of mind, man. I existed in a Doom-free world for just over five minutes, so I'm counting myself in this thread.

I've played Doom probably my whole life, from the moment it appeared on store shelves as shareware to yesterday evening. My dad picked it up when I was a toddler, and he would sit me on his knee while he played, letting me hit the spacebar to open doors. I was a pretty good navigator too, as I usually could tell when we had already visited an area. Some of my earliest gaming memories, as well as my earliest memories bonding with my dad came from Doom. I guess that's a large part of what makes it so special to me.

The game's levels held a lot of great mystery to me -- there was a certain magic about peering out the windows of E1M7 and wondering what could possibly be out there. Even after all these years I still feel that sense of wonder, and I can zone myself right back into that feeling when I explore maps like MAP26 or MAP15. Being a part of a community of mappers and players that never seems to quit creating amazing content is another huge part of why Doom is so amazing to me. It's not anything in particular about the game's feel, or the act of shooting monsters, the blood/guts, the brutal dooms, the rip n tear or whatever. It's the fact that after 23 years, people I've met and become close friends with in this community are still creating and sharing work that continues to enchant and amaze me at what this game is capable of achieving. When I was 12, I never would have imagined that the game I was playing most in 2016 would still be fucking Doom.

I've never stopped playing Doom, and even though I sometimes go for long periods of not mapping/playing/paying attention to the community, it's still always going to be my favorite game of all time. Every other game I've ever played has come and gone, and sometimes I've played through them again after several years. But Doom has consistently remained a part of my life. It (along with all my levels/favorite wads) is always the first thing I transfer over to a new computer or a new hard drive. It's the game I think about first when I come up with an interesting idea for a mod or a level. I'll probably play Doom until the day I die.

Anyways, that's why.

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CARRiON said:

It's a public forum buddy, and an open discussion. He merely posted his two cents on the topic.

Being born in '92, I guess I don't fall into this "post-millennials"?


Yup - organised by topic. And the lead post in the topic pretty much set what the thread is supposed to be about, which is not the peanut gallery guessing what other people do. They're free to create their own thread for that on this here public forum. Or arguing about that either, for that matter.

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Cyanosis said:

You monitor the Freedoom subforum, why should I care what you think?


To be fair, I barely even do that; so you've caught me back-seat modding red-handed. But you shouldn't care what I think, you should care what the OP thinks, and what the point of this thread is.

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Piper Maru said:

I never expected it to last this long


I felt pretty sure Doom was becoming old hat soon when I first played Duke Nukem. Who knew Doom would outlast them all.

Graf Zahl said:

I'd also never have expected that the FPS genre would degenerate as it did, overemphasizing realism over fun and devolving into more or less interactive movies.


The military shooter and overladen graphics bog-down has ruined modern FPS'es. Someone should make a post-modern sprite-based FPS in a 2D engine.

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Soundblock said:

The military shooter and overladen graphics bog-down has ruined modern FPS'es. Someone should make a post-modern sprite-based FPS in a 2D engine.

it would be very hard to make money off of that, but I bet something with quake 1's graphics could sell. I don't feel the same as you as for the ruination of the fps genre though.

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MrGlide said:

it would be very hard to make money off of that, but I bet something with quake 1's graphics could sell. I don't feel the same as you as for the ruination of the fps genre though.


To be honest, I think a FPS that's like a blend of Minecraft, Diablo, and Doom would sell extremely well. If it had graphics that were stylized but on the Unreal Engine 4 or something that'd be nice. But to be honest, I wouldn't mind a FPS with graphics like Minecraft...

I think Minecraft's graphics look nice and retro. They remind me of the good ol' SNES days of yonder. =3

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DoomzRules said:

To be honest, I think a FPS that's like a blend of Minecraft, Diablo, and Doom would sell extremely well. If it had graphics that were stylized but on the Unreal Engine 4 or something that'd be nice. But to be honest, I wouldn't mind a FPS with graphics like Minecraft...

I think Minecraft's graphics look nice and retro. They remind me of the good ol' SNES days of yonder. =3

that's kind of what I'm talking about, you guys might wanna check out strafe. I think well stylised low poly graphics game with good gameplay would sell very well. kinda where I was going with quake 1.

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MrGlide said:

that's kind of what I'm talking about, you guys might wanna check out strafe. I think well stylised low poly graphics game with good gameplay would sell very well. kinda where I was going with quake 1.


Oh then never mind... Strafe's graphics aren't really well... appealing to me. It looks too voxely.

I'd like an new FPS that looks like Doom or Quake graphics-wise....

Probably Quake 1 though... and randomly generated dungeons to explore, being able to craft your own guns and tools, being able to mine, and basically a nice blend of Diablo, Minecraft, and Doom.

The demons and gore of Diablo, mixed with Doom's nice gunplay and secret areas, as well as it's graphic style, and Minecraft's randomly generated dungeons (something Diablo also has) as well as it's crafting system and mining... that would make for a killer game...

I'd probably buy it day one to be honest. =P

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DoomzRules said:

I'd like an new FPS that looks like Doom or Quake graphics-wise....

Probably Quake 1 though... and randomly generated dungeons to explore, being able to craft your own guns and tools, being able to mine, and basically a nice blend of Diablo, Minecraft, and Doom.

The demons and gore of Diablo, mixed with Doom's nice gunplay and secret areas, as well as it's graphic style, and Minecraft's randomly generated dungeons (something Diablo also has) as well as it's crafting system and mining... that would make for a killer game...

I'd probably buy it day one to be honest. =P

wh...why mining? that's so out of place lol.

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MrGlide said:

wh...why mining? that's so out of place lol.


To find resources to craft your own guns.... and ammo. Just imagine mining demonic rocks or whatever to craft a Demon Soul powered gun that shoots out red plasma. =3

Creative I know. :3 (To be fair the Soulstorm Rifle is pretty cool...)

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