I'm happy as long as it plays back OK; I'm even happier if it is entertaining.
The main drawback with zdoom is that it changes so often, and so people need to have a copy of the right executable too - in a few weeks (or days, if you are unlucky), in order to watch your demo, people will need to dig out an old cab file (which may no longer be available in /lars). If zdoom's your preferred port, then that shouldn't put you off, but it is a point worth considering. And it certainly shouldn't put you off recording for zdoom-specific maps, of course.
Personally, I prefer to record on maps where there are no previous demos, unless I feel I can do something special. For instance, on 1squares.wad, I was able to bring the Max time down by over 8 minutes, so I felt it was worth releasing. :)
Funny, I was thinking of Fragport as a possible future wad for a Demos Forum Demoset. I wasn't sure how we'd handle map32 though - I don't think it is such a difficult map, but it would be very frustating to record without any saves. Still, one map shouldn't rule out the whole megawad.
BTW, other ideas that crossed my mind for such a wad were world.wad, killzone 1+2 (only 14 maps in total, but big and challenging), Herian2 (needs zdoom), the Hell2Pay demo (15 maps), DSV4 (needs Legacy or Eternity) or njdoom2 (would need to decide which version). Or many many others.
Heh, we must have approved that one pretty much simultaneously, because I got the "Validated attachment: 1 ... All attachments moderated sucessfully!" message, rather than "Nothing to do!".
Opulent edit: It doesn't show until a mod accepts the attachment. Should be visible now. :-)
Please note that we ask that a textfile is included in the zip, providing basic information about the demo (who recorded it, which wad, which exe; category and time are useful too). This has quite a few obvious benefits.
The Ultimate DooMer said:
In the meantime, here's the map07 and map16 demos I did ages ago. (Legacy 1.40)
Last edited by Grazza on Nov 23 2003 at 00:30