blob1024 Posted October 23, 2011 Scythex.wad map09 uv-max 05:01* first exit (beside the 3years ago playing).sx09-501.zip Share this post Link to post
kmc Posted December 30, 2011 Map 07 Tyson in 10:19 Whew finally ;)sx07t1019.zip Share this post Link to post
MD922 Posted March 17, 2016 Nearly 4 year bumps are AWESOME. Map 01 UV-Max in 0:41 My 2 shot kill RNG is really great.sx01-041.zip Share this post Link to post
MD922 Posted April 29, 2016 Another Max :) Map 06 UV-Max in 0:48 Don't really enjoy the map because of how RNG based it all is. My idea was to keep as many shotgunners/chaingunners alive in the beginning to infight as much as possible then go in and defeat them all later.sx06-048.zip Share this post Link to post
TendaMonsta Posted April 29, 2016 Hmmmm. Might have to take a stab at this pWAD with -fast. Almost forgot about Scythe X Good job MedicalDoctor922! Share this post Link to post
MD922 Posted April 30, 2016 TendaMonsta said:Hmmmm. Might have to take a stab at this pWAD with -fast. Almost forgot about Scythe X Good job MedicalDoctor922! Thanks...? Share this post Link to post
TendaMonsta Posted August 25, 2016 Found these sitting on the HD. MAP01 UV-Fast (0:44) Still ain't good enough. MAP02 UV-Fast (1:03) Watching this back annoys me, but it's the best time I got before doing something else.sx01-02fast.zip Share this post Link to post
rdwpa Posted January 23, 2017 Map 05 UV-Max in 1:04 and UV -fast in 1:00 Some runs I ended up getting suckered into because I came back to Scythe X to study how to use the CC4 tekgreen textures. :P Also, I noticed that this has been historically run as a cl 2 wad despite the fact that Boom cosmetic effects are used (e.g. lighting transfers).sx05-stuff.zip Share this post Link to post
elmle Posted September 25, 2017 All maps in 6:57 Pretty slow but I might aswell submit it since I don't think I'll do another run. sxall-657.zip Share this post Link to post