SR50 with mouse-strafing

So, pretty much the only time I've used SR50 was back when I was recording my Sky May Be speedruns, and it was easy to use SR50 in that level because of how massive it is. I suck at using SR50 in smaller spaces - I just can't do it smoothly. This made me think that I might be able to learn to use SR50 more smoothly if I do it with mouse-strafing (eg. to SR50 left I would hold "strafe left," "strafe on" and slide my mouse to the left). Theoretically this would give me more control than standard SR50 keybinds because I could adjust my trajectory somewhat by moving the mouse at different speeds. It's hard as hell to get used to, though. Do any of you use this control method?

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i play with mouse, sometimes i try this method , it's not really efficient in small space, work well in large areas.
but i don't use it much because it's pretty hard to master it.

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I've never tried this method myself, but as you describe it, timing would be tricky.

My understanding is that most people who have used mouse-induced strafe-50 have done so by binding strafe-on and strafe-left (or strafe-right) to the same key. That way there is one less key to press, and synchronizing two presses isn't an issue. Of course, it does limit them to using strafe-50 in only one direction, but then most people develop a strong preference for one or the other in any case.

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i do. this is the most common method of sr50'ing for online players that consider themselves oldschool. the newschool method involves binding strafeon+strafedirection to let's say Q and E for left and right sr50 to complement WASD, but these scripts are serious zdoomisms and there's a level of controversy about using them. back to our case:

i sacrificed my right mouse button for strafe on. i dunno what you have on RMB and i don't care, strafeon is better there. :) once you start using sr50 all the time, strafeon becomes one of the most commonly pressed keys. i can imagine using my left pinky for it, e.g. left ctrl or shift, but it's still a lot of piano playing. using your left pinky or thumb for use/jump/whatever key is much more effective, because you only use it once in a while. this setup means no change movement-wise for my left hand and my right hand controls whether i sr50 or sr40+aim.

EDIT: no, you shouldn't be using your left TOE to press jump. D:

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Creaphis said:

Do any of you use this control method?

I use this method exclusively (since 1997 I think). Mouse2 = Strafe On

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Okay cool, if this is a recognized control scheme then I'll see if I can get used to it. Binding strafe-on to Mouse2 is a good idea - I was using LShift but putting that function on my mousing hand should be more intuitive.

(When planning control set-ups I think of my body as a jumble of computer hardware, with predictable latencies and processing costs. Pressing a strafe-on key with the left hand while sliding the mouse with the right is an expensive multi-threaded operation.)

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I've always used it. Feels natural and comfortable.

Alt for strafe-on, RMB for forward. Since I use ZXC instead of WASD my thumb goes between Alt and Space.

I usually end up SR50ing to the right.

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dew said:
i do. this is the most common method of sr50'ing for online players that consider themselves oldschool. the newschool method involves binding strafeon+strafedirection to let's say Q and E for left and right sr50 to complement WASD, but these scripts are serious zdoomisms and there's a level of controversy about using them. back to our case:

I had the impression that they bound a single key to do SR50 in each direction, which would really be radically different. Vanilla can do what you describe in one direction (but not both at once). I use WESD (sic) for movement and have A bound to key_strafe and key_left. For the other direction, I have key_right bound to Shift, that can be combined with the strafe function from the right mouse button. I can thus also use mouse-propelled sr50, but rarely do so.

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I use both depending on situtation. Mostly use mouse2 + WEF or mouse2 SER. But if I need to switch to a weapon while strafing ill drag mouse so an extra finger is freed up to reach for a number key. Almost entirely for online games. I dont make speedruns.

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I also use this method, it is very useful at doing long distance jumps and makes life much easier in some situations (fe. MAP30 elevator catch)

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