Final DOOM demos [-complevel 4]

Combat shock 2 eh? Glad my reading random comments keeps me up to date on wads that I need to play. :p

Share this post


Link to post
z0diac said:

Plutonia map19 tyson.



great. i like those long runs, whenever i have free time to watch them. simply because it's hard to do something consistently for over half an hour and not screw up. how you kept dodging that revenant's attacks on the bridge like in bullet time. i didn't think this map is possible in tyson.

Share this post


Link to post
j4rio said:

Impressive :)

There's also 23 which is definitely doable.


Thanks.
Interesting, I never even really got around to taking a look at 23 in contrast to almost every other undone PT plus obviously what have been done in the recent years by me and others.
I will follow my statement of not saying what is impossible, but throwing out a quick guess it certainly seems like 23 being the most doable. 26 would have been on my list but vdgg covered that.

Pirx said:

great. i like those long runs, whenever i have free time to watch them. simply because it's hard to do something consistently for over half an hour and not screw up. how you kept dodging that revenant's attacks on the bridge like in bullet time. i didn't think this map is possible in tyson.


I prefer longer runs too as having to shave off a second or two from some UV speed run is really not what I like spending my Dooming time on. :)
Then again, I already spot some little mistakes in the run that annoy the crap out of me and make me want to redo it completely. Would have been nice to see how vdgg (or anyone else) approached the level.

Share this post


Link to post

Plutonia map13 max in 2:30

I don't like this demo, but somehow couldn't beat it after so many attempts, so i'll just post this

pl13-230.zip

Share this post


Link to post

Plutonia map14 max in 2:10
Is the demo at dsda the real map15 record? it doesn't look like it, and if it is not where can i find the reals?

pl14-210.zip

Share this post


Link to post

2:38 is the record. Keep in mind that it's very unlikely to get real 100% kills if played legally, without kill/secret HUD.

Share this post


Link to post

well, in text file he talks about a 2:43 demo that is not at dsda, so that made me think that there could be others better demos. Thanks

Share this post


Link to post

Great demo! I really liked 2 HKs on platforms dying simultaneously + all other speed and dynamic of the demo - simply great, thanks! :-)

Share this post


Link to post

Damnit j4rio you wait until I upload my demos to youtube to beat them, but gj. Thanks gusta and blob :)

Share this post


Link to post

so 3 rounds like this later, you got it under 2:00...

nice!

Share this post


Link to post

Here's something really different. Definitive proof that you (or at least I) do your best when you don't know what you're doing.

pn08-032.zip

Share this post


Link to post

The accidental record: or, how to beat a Compet-N demo without even trying.:-)

Here's a truncated version you can submit to Compet-N.

pn08-032.zip

Share this post


Link to post

map04 NM in 0:55
Something I did for practice but might try to beat later since current compet-n record is in sourceport limbo (SAV88 did a 0:47 on chocolate doom). Doubt I'll ever get sub 50 tho.

pn04-055.zip

Share this post


Link to post

Plutonia ep1 in 10:29 uv speed.
My first exit on this category which was... surprisingly easy.
I don't know of any non-tas plutonia speed movies other than the compet-n ones vile did over ten years ago so I started working on this as a proof of concept for a more modern route. Mostly posting this in hopes of getting people interested in 30pl stuff but somehow I can't see that happening just because of how massive undertaking a run like that is. Still, it's something I'd love to see.

1029pl01.zip

Share this post


Link to post

30pl4111 (stx-Vile, 1st episode times)
1038pl01 (stx-Vile)
1029pl01 (kunkun)

           30pl411         1038pl01         1029pl01

MAP01 - 0:52.60 ( 0:52)  0:55.11 ( 0:55)  0:38.20 ( 0:38)
MAP02 - 0:59.94 ( 1:51)  0:56.03 ( 1:51)  1:01.31 ( 1:39)
MAP03 - 1:20.29 ( 3:11)  1:15.17 ( 3:06)  1:33.46 ( 3:12)
MAP04 - 1:11.49 ( 4:22)  0:59.66 ( 4:05)  1:17.69 ( 4:29)
MAP05 - 0:43.43 ( 5:05)  0:36.49 ( 4:41)  0:37.54 ( 5:06)
MAP06 - 1:32.20 ( 6:37)  1:25.29 ( 6:06)  1:43.29 ( 6:49)
MAP07 - 0:26.77 ( 7:03)  0:31.43 ( 6:37)  0:39.71 ( 7:28)
MAP08 - 2:02.34 ( 9:05)  1:42.63 ( 8:19)  1:12.29 ( 8:40)
MAP09 - 1:57.86 (11:02)  1:52.23 (10:11)  1:17.20 ( 9:57) 
MAP10 - 0:33.63 (11:35)  0:27.91 (10:38)  0:32.40 (10:29)
In 2010 I came to a conclusion that movies were so rare (at least then, now it's a bit better) because of "I won't record it because it will contain mistakes" attitude.

Share this post


Link to post
kunkun said:

Mostly posting this in hopes of getting people interested in 30pl stuff but somehow I can't see that happening just because of how massive undertaking a run like that is. Still, it's something I'd love to see.


I've wanted to see that too, actually. I'm surprised that the 30pl and 30ev runs are untouched. I might have tried going after them myself given the proper motivation but I can't seem to find it, so I suppose that's hypocritical of me.

Share this post


Link to post
Vile said:

I've wanted to see that too, actually. I'm surprised that the 30pl and 30ev runs are untouched. I might have tried going after them myself given the proper motivation but I can't seem to find it, so I suppose that's hypocritical of me.


Nice to see you still hang around here :) Pretty off topic but that 29:56 nightmare run was the first doom speedrun I saw. Can't really blame anyone for not wanting to run plutonia, a lot of the levels have a pretty high "fuck you"-factor, in first ep I guess mostly 4. Unless there's some magic trick for keeping the corridors clear of that baron army.

Regarding times: With that route, I've got first level down to 34, but if you're super manly and skip the armor you can get over ten seconds faster than that. That makes map02 very nasty though. Map08 is doable in around 30 seconds even in a movie, especially if you use cack_handeds method for the glide. It requires playing without novert though so at least I can't use it. Details for that are in his pn08-019 run. Map09 went actually reasonably fast other than the obvious mistake at the elevator but even there around 10 seconds can be saved. Then there's some smaller stuff like glitching through the fence in map07 but I don't know how consistent that is, not that it saves that much time anyway. Below 8:30 is definetly possible if someone can get good times in the gimmick levels and match viles times in the rest.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now