volveré y seré millones
I managed to watch these; nice job for a preliminary start. With what Qataar had said, I had expected uglier demos, but while the sensitivity is indeed high you used mostly sharp turns and were relatively accurate. Perhaps a high screen resolution with a high DPI mouse is helping, but there wasn't much shakiness that often plagues high mouse sensitivity. You still might benefit from a somewhat lower sensitivity, though, as you don't need it to be too high to make quick turns and a lower sensitivity usually means more accuracy.
You seem to like punching stuff with the berserk. That means we can expect a fair share of Tyson-style demos from you in the future.
Pity, it's an awesome level! Even a failed attempt would have fit in.
E4M6 is the level I hate most, so I havn't do it.
There's some marble elsewhere:
The ending teleporter is the only marble texture in episode 1.
Heh, there are many hallways. Had there been only one large hall perhaps it would have been called "Hall of the Damned". Hall in singular can mean a room, but "halls" generally means passages or corridors. The damned are the condemned, or the inhabitants of hell.
OK, really don't understand the name. There's no big hall in this map at all, so what does "Halls of the damned" means? Killing the "damn" monsters in a "hall"? No lol.
It is a bit strange for a level near the end, if you think about it, because Limbo has an almost neutral non-evil touch. In Dante's Inferno, it's the outer part of hell where all the great people that didn't do something nasty but weren't Christian ended up. When people say "I'm in limbo" they generally mean they're lost or confused.
So what is Limbo? This is really the Gate to Limbo?
Well, the fear does appear many times in the Bible, so they probably did intend it as something taken from there, as all the rest.
This is the only one map in episode 4 which doesn't use the name from the bible,
Good luck with DOOM II, may the medikals be plentiful!