Nevanos Posted November 8, 2012 Looks like you have used the RC version. Danne uploaded the final version on IDGames. I'll watch the demo though, cuz I wanna do it too! Share this post Link to post
Rizera Posted November 8, 2012 Ancalagon said:Bah, then i have to do another Do sub-30 :P Tomorrow I'll be at home and I want to watch it!! Share this post Link to post
Ribbiks Posted November 9, 2012 impressive play anc! an interesting way to handle the bfg room Share this post Link to post
Grazza Posted November 9, 2012 Plut said in trin-655.txt: Really cool 1997 mapThe wad is from 1994; indeed, it was one of the most famous early maps. Perhaps more importantly, you should add trinityu.wad to the command line as this avoids some texture problems when using it with the Ultimate Doom iwad (which came out after The Unholy Trinity and broke a few things). Share this post Link to post
Rizera Posted November 9, 2012 Slaughter.wad MAP02 UV-Speed in 0:50 This map is not maxable, right? I can't even seen to find solution to the Megaarmor secret, nor to get the BFG.sla2-050.zip Share this post Link to post
Gusta Posted November 10, 2012 squadron.wad map01 UV Pacifist in 0:02 I love it! :-Dsq01p002.zip Share this post Link to post
Ancalagon Posted November 10, 2012 Real combat shock 2 map05 max in 33:07 Just the same demo, but a minute faster and much more good looking :)cs205-3307.zip Share this post Link to post
Memfis Posted November 12, 2012 LAST DAY ON EARTH episode I MAP08 UV-Max in 3:13le08-313.zip Share this post Link to post
j4rio Posted November 12, 2012 So I was just tinkering around with map 9 of tnt and somehow noticed that you can use splash damage of RL through solid walls at 2 sarges close to starting point behind invisible wall and another sarge a very little bit further behind a stony wall that lowers once you press switch - shoot from outer room. I noticed this happenning in vanilla btw. Use IDKFA at start of map 9. It may take a bit of trying though, sometimes I had to shoot over 50 rockets at wall to invoke it. Share this post Link to post
Rizera Posted November 13, 2012 j4rio said:So I was just tinkering around with map 9 of tnt and somehow noticed that you can use splash damage of RL through solid walls at 2 sarges close to starting point behind invisible wall and another sarge a very little bit further behind a stony wall that lowers once you press switch - shoot from outer room. I noticed this happenning in vanilla btw. Use IDKFA at start of map 9. It may take a bit of trying though, sometimes I had to shoot over 50 rockets at wall to invoke it. Haha, that's kinda odd. I also triggered that trick on my KS32 Max demo by piercing the Commander Keen through solid walls (happens at 0:10 and 1:26). I have no idea why or how that happens, but it's a very cool trick nonetheless. Anyways, can I expect a beating of my EV09 max in the close future? Share this post Link to post
Opulent Posted November 15, 2012 rrwoods said:This is really random, but... ... does anyone have any of these lying around? I seem to have removed them from my webspace at some point, and I've switched computers a million times since then :-( Of course. I'd bet several others do too... Chris, Andy, Andy, Myk.....richardwoods_lostiwaddemos.zip Share this post Link to post
Memfis Posted November 15, 2012 vdgg said:Lethe by Hobomaster22 UV Max :))) Loved the homing missile duo. You mentioned that it's possible to get stuck a few times. That's exactly what happened to me on FDA and made me ragequit. But now I watched your demo and I guess I like the wad, it just wasn't properly playtested. Share this post Link to post
Memfis Posted November 20, 2012 Nice, thanks! Seems a little unorganised though (especially weapon usage). I believe 4:xx is possible with good planning. Share this post Link to post
Memfis Posted November 23, 2012 Beginner said:Horalky UV-max in 4:44 Hehe, now that's more like it... ;) Hello! MAP13 UV-Max in 6:26he13-626.zip Share this post Link to post
Daiyu_Xiaoxiang Posted November 24, 2012 Pc Tech E2M1 Max 2:57pcth-21-257.zip Share this post Link to post
SAV88 Posted November 24, 2012 Daiyu_Xiaoxiang said:Pd Base E2M1 Max 2:57 Your demo plays back with PC_TECH.WAD, rather than PD-BASE.WAD. Share this post Link to post
rrwoods Posted November 24, 2012 Opulent said:Of course. I'd bet several others do too... Chris, Andy, Andy, Myk..... Oh sweet, thanks a bunch! I ended up getting 200-e1m3 recently, I'll have to post that soon. Share this post Link to post
Memfis Posted November 25, 2012 Dentil UV-Max in 1:17 Simple but very fun map for speedrunning.dent-117.zip Share this post Link to post
Zahid Posted November 25, 2012 Roctobr.wad map 1 at 3:54 http://www.doomworld.com/idgames/?id=16969rcr1-354.zip Share this post Link to post
Never_Again Posted November 27, 2012 Revisiting the old favorites - Serenity by Bjorn Hermans and Holger Nathrath, now done on Nightmare: map | kills | secrets | time -------------------------------- E3M1 | 107 | 100 | 3:09 E3M2 | 39 | 0 | 0:52 E3M3 | 76 | 100 | 2:52 E3M4 | 79 | 61 | 3:00 E3M5 | 50 | n/a | 2:09 E3M6 | 64 | 0 | 3:45 E3M7 | 122 | 67 | 8:26 E3M8 | 54 | 44 | 1:33 -------------------------------- Doing E3M7 was a painful experience. I doubt I'll be improving that particular run any time soon.serennm_na.zip Share this post Link to post
Never_Again Posted November 27, 2012 Eternity (aka Serenity II) by the same authors: a UV Max movie in 51:48 - almost 20 minutes faster than my ten-year-old eterna.lmp map | time | old --------------------- E2M1 | 4:46 | 6:51 E2M2 | 7:31 | 11:07 E2M3 | 8:03 | 10:44 E2M4 | 6:27 | 8:35 E2M5 | 7:16 | 9:18 E2M6 | 6:35 | 9:41 E2M7 | 8:22 | 9:30 E2M8 | 2:48 | 4:13 --------------------- total | 51:48 | 69:59 eter5148_na.zip Share this post Link to post
Zahid Posted November 29, 2012 http://www.doomworld.com/idgames/?id=16864 urban fire at 9:36:( really tough map and its my first exituf01-936.zip Share this post Link to post
Memfis Posted November 29, 2012 Escape from Devil's Island UV-Max in 4:30 There are at least 2 other levels named escape.wad, make sure you have the right one. Also, yay, new Eternity demo! Thanks N_A. :)escape2-430.zip Share this post Link to post
SAV88 Posted November 29, 2012 jongo said:when new demos by sav:( Well, once again I'm going to record some tough, time-consuming demos. And being busy with job makes my progress even slower. In-between the hard work, I made a little demo for an overlooked map, in my usual relaxing category -- Nightmare :-) Shaitan's Luck MAP26 NM100S in 0:54 (originally wanted 59)sl26s054.zip Share this post Link to post
Memfis Posted November 30, 2012 Eternity (aka Serenity II) E2M4 UV-Max in 3:49ete4-349.zip Share this post Link to post