It wasn't the same thing like fx mentioned. I started new slow motion run of doom2 actually since I watched the old built run and decided to do something with close times but nicer look. It's not possible to achive built times ofc, but I'm sure it wouldn't be slow either. I mean great work guys really for this, it's nice to know whats possible in doom, but i'm a player, and I need to feel the player behind the demo, programming tics do not show this to me. Dunno if I have that run anymore, since I lost all my stuff from old hdd, but what happened there, I got to lvl06, was about to do lvl07 when someone pointed out there is new trick on lvl02, I watched it and man, thought how stupid I was not checking for something like that so I decided to redo it from lvl02, I couldn't make that trick eazy tho and dunno why I stoped for the moment there, unfortunally never went back to finish it. Hope fx will find the demo since I really forgoten what exact times I got, I did hell of a job on map01 tho, spent some time to finally do 4 secs non built run, I think first ever non built run there so U see it shoulda be fast run. Never mind it's a slow motion trust me this thing was very hard to pull off. Cannot remember what was my lvl02 time using old route, neither lvl03, as for lvl04 it was such a pain in the ass, I remember that, couldn't get close to built run, think I was 2 secs slower on the end, lvl05 I forgot, think I made same or 1 sec slower time then old built run. On lvl06 I think it was 42. Using something I haventh seen in old built nor this one, mobs keepeing the doors open for me when I come back to lift after picking the key, also did something there that seems like a weird move but it was to move imps from the way ( in case fx find the demo and post). So what I actually wanted was to make another tas movie, which would look great and times would be close to built runs. For those who don't understand, built is fastest way and it will never be challanged with any other way of playing. Slow motion runs are ofc way more advance then normal playing but still no match for built run, except if u implement some new thing or show extreme skill. Whats characteristic, longer the run is more advance built gets, or oposite, so in short runs like 4 sec map01 and simple movement u can equall built run time, but in longer runs hardly, also more complex movement or situations are built pwns everything again. For this run I still think of it as a good idea, it would be slower then built indeed, but I think it would look much much better but I do not have so much time anymore to finish what I started...will see maybe sometimes in future...
Edited...after I saw comments I checked the full run with smoothness on and it looked much nicer to me. Felt I gotta change my comment there. As I sed feeling player is still my numero uno but it's all matter of taste really. This run is truly amazing job, it prolly took a lot of time so gratz for it. I was nice suprised at several spots so yes pls finish the job, don't be like me. Btw... I think Map02 can be improved. There is faster way to do blue key-exit path. It will be pain tho, since it requires some heavy mobs manipulation, and that prolly suck in built demo. I sorta went there on feel, dunno how I would guess the right tics or how it would look in a built run :).
Hope I'm not mistakin, didn't really do any calculations it's just talking on what I felt, but hey I actually never mistaken in past when I told myselfe somehing is beatable :). Great demo never tho less.
Last edited by Sedlo on Jun 2 2012 at 20:20