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The Journey demos [-complevel 2]

There are some issues preventing 100% kills/secrets in some of the maps and there's also a few ugly bugs like monsters not waking up when you're in front of their face.

I've send a PM to hervoheebo and he might decide to upload a fixed version of the WAD to idgames.

If you don't want to risk your demos being desynced with a possible new version of the WAD avoid recording demos for these maps:
09, 11, 12, 13, 24, 25, 27, 28, 31

Sorry for being late, rdwpa :(

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Did hervoheebo say anything about a possible update yet? It would suck if people stopped playing and then nothing happened. That's kind of how it was with Plutonia 2 IIRC.

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Yes, we discussed the bugs a bit and he said he would take a look at how to fix them.

I believe the biggest problem that obstructs a quick update at the moment is finding a graceful way to sort out the branching in map31 to make 100% kills possible.

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You might have noticed already, the idgames version is updated. All maps can be UV maxed now, all existing demos stay in sync.

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Nice one, this little map can be surprisingly deadly. By the way, what is "complevel 2's way of muting sounds"? I've never heard of this before.

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The default vanilla behavior, I believe, for example the way the silent BFG trick can be used in DM. I've noticed in aggressive runs on certain maps in -cl 2, it's really common to be silently killed somehow, which does not feel pleasant at all.

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