Back to Saturn X demos [-complevel 2]

Post your demos for Back to Saturn X here.

BtSX is a series of vanilla megawads, so you can use doom2.exe, chocolate, prboom-plus with -complevel 2, or Eternity with the -vanilla parameter. The suggested naming convention is b101-123.lmp, where the first number represents the episode (BtSX part), the following two are the map number and the last three are time in seconds. Replace the "-" with a letter to represent categories such as NM (n), fast (f), tyson (t), pacifist (p) or nomo (o).

idgames download link: https://www.doomworld.com/idgames/levels/doom2/megawads/btsx_e1

Only post BtSX E1 demos for now, it's the only one finished! Make sure you're recording on version 1.1.4 (2017-08-14)!

Edited by dew

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Let's just get this over with

Map 8 UV Speed/Pacifist in 0:05
Map 16 UV Speed/Pacifist in 0:04
Map 23 UV Speed/Pacifist in 0:28

rev_btsx.zip

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Just a quick note: avoid recording on map04 and just to be on the safe side also 06 and 15 until 1.2, which should be out soon enough.

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dew said:

Only post BtSX E1 demos for now, it's the only one finished!

dew said:

it's the only one finished!

dew said:

finished!


:V

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kraflab said:

:V

esselfortium said:

I guess it wouldn't be BTSX if there wasn't something still broken, lol

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dew said:

Just a quick note: avoid recording on map04 and just to be on the safe side also 06 and 15 until 1.2, which should be out soon enough.

i want to die

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I posted 1.1.1 today. (Same URL. 1.1 can be found in the project thread and the Ironman thread if needed.) MAP04, MAP06, and MAP15 have received bugfixes, all other maps are unchanged. Sorry about that!

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Map 32 -solo-net UV-Max in 5:31

-solo-net demos need to be played back with -solo-net at the command line, in addition to -playdemo.

Thanks for the correction Vita, I had heard that somewhere.

b132sn531.zip

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-solo-net is saved in the footer, you can simply use "prboom-plus -playdemo b132sn531".

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Alright, BtSX is in newstuff at /idgames, so feel free to record on any maps!

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Map 05 UV-Max in 6:10 

 

Felt like doing a pure table fill (1st exit). :P Mousepad is being annoying so a couple missed SSG shots, bleh. 

b105-610.zip

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11 hours ago, rdwpa said:

Map 05 UV-Max in 6:10

Close call with the stray rocket at 4:13, heh.

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Nice! Certainly rough around the edges (cute jump into the ductwork), but you're the first to get the job done!

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