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New Doomsday

skyJake has released version 1.13.0 of the Doomsday engine, which has a new plethora of enhancements/fixes/features for your playing enjoyment. Here's a list of some of the stuff to be found in this latest version:

Console variables have all been renamed.
The handling of definitions has been enhanced a bit so that it's possible to load definitions from WADs.
The engine can read "virtual" files from WADs.
The netcode has been polished a bit.
There are a couple of new features in KickStart.

It makes Doom pretty like a pony.

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