Sign in to follow this  
Followers 0

Doom Radio Program B Episode 16 - Objectively Wrong

This week on Doom Radio, Alfonzo, Xaser, Tarnsman, and MTrop come together on the 16th episode of Program B where they talk at length about the state of level design in Doom, and whether or not there are map features and gameplay elements that are a complete anathema to the game's enjoyment, or whether they are subjective to the work at hand. Odds are that you might have some interest in the subject, so head on down to Doom Radio and tune in.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0