Ralphis Posted January 9, 2016 The new hands-on exclusive to GameInformer shows a number of never-before-seen screenshots from the New Doom, including what may be a Baron of Hell. It also appears that the brown-gray filter has been removed, resulting in a more colorful game. For more information and thoughts from the GameInformer staff, check out the article. 0 Share this post Link to post
DooM_RO Posted January 10, 2016 I'll say this again. There was never any brown filter! The look of the game looks to be highly influenced by the lighting. Remember Doom 64? It's a lot like that. 0 Share this post Link to post
snapshot Posted January 10, 2016 I Really hope the Singleplayer campaign will be long . 0 Share this post Link to post
printz Posted January 10, 2016 I suppose I know what you're talking about, because the links fail for me (for now). The new screenshots look too shiny, almost like toys (action figures), not creepy at all, because of the lights and the reflections from the objects. I don't necessarily mind it, but the Doom 3 component is missing here. 0 Share this post Link to post
DooM_RO Posted January 10, 2016 printz said:I suppose I know what you're talking about, because the links fail for me (for now). The new screenshots look too shiny, almost like toys (action figures), not creepy at all, because of the lights and the reflections from the objects. I don't necessarily mind it, but the Doom 3 component is missing here. You need to use a proxy. For some reason GameInformer is blocked in former USSR countries. 0 Share this post Link to post
Badboy Posted January 10, 2016 new pics https://www.reddit.com/r/Doom/comments/3zsdvj/doom_screens_from_the_new_gameinformer_article/ http://qdhd.tumblr.com/post/136769967252/doom-is-looking-incredible-be-sure-to-buy-the 0 Share this post Link to post
Scuba Steve Posted January 10, 2016 I love how a bunch of mouthbreathing internet dwellers are taking credit for the vibrant colours in the game as if they somehow "told them to do that". I guarantee this is what the game always looks like when coloured lighting and location filters weren't applied. 0 Share this post Link to post
DooM_RO Posted January 10, 2016 Scuba Steve said:I love how a bunch of mouthbreathing internet dwellers are taking credit for the vibrant colours in the game as if they somehow "told them to do that". I guarantee this is what the game always looks like when coloured lighting and location filters weren't applied. Exactly what I think. I just giggle when I read comments like those and laugh at their stupidity. 0 Share this post Link to post
Technician Posted January 10, 2016 DooM_RO said:You need to use a proxy. For some reason GameInformer is blocked in former USSR countries. How strange... 0 Share this post Link to post
Ralphis Posted January 10, 2016 Scuba Steve said:I love how a bunch of mouthbreathing internet dwellers are taking credit for the vibrant colours in the game as if they somehow "told them to do that". I guarantee this is what the game always looks like when coloured lighting and location filters weren't applied. Whoa!!!!!!!!!!!!!!!!!!!!!!!!!! 0 Share this post Link to post
Deleted_Account Posted January 11, 2016 Scuba Steve said:I love how a bunch of mouthbreathing internet dwellers are taking credit for the vibrant colours in the game as if they somehow "told them to do that". I guarantee this is what the game always looks like when coloured lighting and location filters weren't applied. *spits out carbonated beverage* Thinking back to that recolored photo that was floating around not long after the E3 demonstration. That fellow is probably tipping his fedora as we speak. 0 Share this post Link to post
Szymanski Posted January 11, 2016 That caco screenshot could have saved a lot of angst. Having the player always sprint is cool with me, no stamina bar to slow the game down. Environments are nicely varied although I'd like to see one showing the vertical gameplay discussed in the article. 0 Share this post Link to post
DooM_RO Posted January 11, 2016 I hope they are going to show some video footage soon. Screenshots are nice and all but I want to see the game in action. 0 Share this post Link to post
RottingZombie Posted January 15, 2016 I like how they say they played the PC version, but then talk about how the left trigger does that and the dpad does this and so on. I still await a video or first hand report of how the game feels with mouse and keyboard... Everyone says it's fast, but it looks even slow than Doom's walk speed. I need to know about FOV adjustment, and whether it has actual PC tweaks in the menu. I pray it isn't as annoying as the new Wolf games, I had to fuck around with the console for 30 minutes to make the game playable (disabling motion blur, Depth of field, headbob, fixing the fov etc). I hate to hipster up, but Doom.. please don't fuck it up 0 Share this post Link to post
Captain Red Posted January 17, 2016 RottingZombie said:I like how they say they played the PC version, but then talk about how the left trigger does that and the dpad does this and so on. A lot of people play games on PC but use a controller for some silly reason 0 Share this post Link to post
Avoozl Posted January 17, 2016 I only use a controller depending on the game which I'm playing, for say fighters such as Street Fighter and Mortal Kombat I prefer to use a controller, for FPS games I only use a mouse and keyboard. 0 Share this post Link to post
RottingZombie Posted January 17, 2016 Yea i love my controller for tons of stuff, rocket league, any emulators, platformers, it just rubbed me the wrong way that all these outlets are reporting how fast the game is then we have to watch them slowly turn left and right with a control stick :D. It shouldn't bother me, when i first played doom in 95/96 i used a keyboard and no mouse *shudder* 0 Share this post Link to post