I was told that I might get help here.

Ok, I've been playing around with this for a while, but I just can't figure it out. Anyone know of a way to script a level (with FraggleScript) to where something will happen when all the monsters (or all monsters of a certain kind, whichever) are dead? But only if the monsters are dead, not if only half or so are dead.

I tried a loop once, but it seemed to slow the game down so far that it was going at 0 fps. Am I going the wrong direction with a loop?

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I posted a reply to this message in the other thread, so please go there and check it out. I provided a possible solution script, along with some warnings.

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