Sign in to follow this  
Followers 0

Editing docs, and stuff

A few quick notes:

Last night I've been reading the available documention for Eternity, and couldn't find several important things, such as how to generate terraintypes. This lack of documentation is a real problem! Nobody is going to design for this engine is you don't tell them exactly how to use new features.

Also, I thought Eternity was about to have full Hexen support, but it seems I was mistaken. Or not? Is full Hexen support planned in the near future?

Joel is doing several custom adaptations for the Mordeth TC. You may want to include those in Eternity as well, considering everything I do/want is Good :)

Share this post


Link to post
Mordeth said:

Also, I thought Eternity was about to have full Hexen support, but it seems I was mistaken. Or not? Is full Hexen support planned in the near future?


I can answer for this. No, Hexen support is not planned. However Heretic support is in the works.

And yes, I agree. We need more docs for Eternity...

... Anyway

Steven

Share this post


Link to post

TerrainTypes documentation is currently on the website and has been there for quite some time. You use the TerrainEd utility to generate the TERTYPES lump from a simple text script.

Share this post


Link to post

... How silly of me, to mention the one piece of documentation that actually IS present :)

TerrainTypes work, I'm happy to report :) Any idea when do you have the missing TerrainTypes (and the custom ones) ready?

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0