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(Moderated by: Quasar, SoM)
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Thread Thread Starter Replies Views Last Post Reverse Sort Order
OLD Shots' behaviour against skies or wide areas... printz 1 790
QUESTION Small script decompiler? printz 2 943
QUESTION alwaysrun? Mechadon 5 1117
DUMB eternity and voxel? DoomKn1ght 1 953
MOAN Widescreen monitor support? sargebaldy 1 1566
MOAN Timidity? Stilgar 0 1139
NO Eternity crashes on MP3s printz 6 995
DUMB Time to move on JoelMurdoch 6 1172
NO Super Shotgun Accuracy is way off (I edited the title) printz 3 1048
TECHIE DETH to be ported for Eternity Quasar 14 3445
DUMB Monsters being affected by point pushers printz 3 852
DUMB Progress? JoelMurdoch 2 1329
DUMB recording demo's in Doom and boom compability mode Coldfusio 4 983
RANT Netcode: The Quest Begins! Quasar 8 2423
DUMB Moved here: Originally posted by NokturnuS SoM 5 1143
WTF EE wiki defaced Mordeth 3 1150
FUNDERFUL EE Progress: Player classes functional Quasar 2 1180
HELP Eternal MAP03 Cardboard bug: any other instances? Quasar 13 2939
HELP 50RC1: Custom sounds are silent Iori Branford 4 1274
MOAN Compatibility warning: SpawnGlitter cp will change in next revision Quasar 0 1020
TECHIE EE update: ExtraData sectors Quasar 11 2066
TECHIE EE update: -game command-line parameter Quasar 4 1965
WTF How do I switch menus?? printz 7 2193
TECHIE 3dmidtex disables block monsters printz 11 2400
WTF Small executing linedefs. Am I missing something? printz 7 1586
ATTN Eternity Engine 3.33.50 RC1 "Phoenix" Problems printz 3 1742
ATTN Recent EE Progress Quasar 5 1420
WTF Why can't I add new monsters to the BOSS_SPAWNER_TYPES block? printz 8 1658
DUMB Speaking of crashing for trivial things... JoelMurdoch 3 1236
DUMB A few requests for the generic weapon codepointers Stilgar 2 1174
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