Sign in to follow this  
Followers 0

in-game demo recording?

any reason why the demo menu doesn't have a record option? or is there a console command for it? it would be very handy i think (at least, when schepe's compmode thing is integrated).

Share this post


Link to post

there's a state that the game is in when recording.
well, I suppose the game could always be recording, then clip the demo to just the part the user selected.... otherwise, it would have to remember what every THING was doing all the time.(like Quake demos do)
surely it's possible.

Share this post


Link to post

oh, i didn't even mean it like that. i just meant maybe a console command like "recorddemo compmode map# skill" and then a similar option in the demo recording box, just because that would be a lot faster than having to go to the command line every time i want to try to make a demo of a map. demo clips starting off wherever you wanted would be nice too, but i can imagine that might be difficult to implement.

Share this post


Link to post

I don't believe this is possible with the way things currently work, though I could be wrong.

Share this post


Link to post

Of course it's *possible*, although it might be tricky.

Would it be harder to implement than e.g. PrBoom's in-game IWAD switching?

Share this post


Link to post

Look, I'm all for user feature requests, but there are some things I don't consider worth the effort. This would be one of them. It's not hard to start a demo recording off the command line, or to use the frontend to accomplish it.

Share this post


Link to post

isn't that what "time demo" is? and why is it called "time demo" anyway, shouldn't it be "fast forward demo" or "fast demo"?

Share this post


Link to post

I mean fast-forward that can be activated and deactivated with a keypress during playback.

Share this post


Link to post
sargebaldy said:

isn't that what "time demo" is? and why is it called "time demo" anyway, shouldn't it be "fast forward demo" or "fast demo"?


Try -timedemo on a 486 and you'll see it transform into a "slow demo". Boom and its derivatives have a -fastdemo parameter which does what it sounds like.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0