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Bug with linedef special 40 and Doom 1

In Eternity Doom 1, linedef type 40 (raise ceiling to highest neighbouring ceiling) lowers the floor as well. This is a bug, as it doesn't happen in DOOM.EXE. It also (correctly) does not happen in Eternity Doom 2; I only got it to happen in Doom 1.

Demonstration wad: Ceiltest.wad, Doom 1 E1M1 (but compatible with Doom 2, so you can compare).

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